{"author_name":"rjhelms","cat":"LD #34","comments":[],"epoch":1449905880,"likes":3,"metadata":{"p_key":"11459","p_author":"rjhelms","p_authorkey":"39055","p_urlkey":"46699","p_title":"First night down","p_cat":"LD #34","p_event":"LD34","p_time":"1449905880","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"39055","us_name":"rjhelms","us_username":"\/author\/rjhelms\/","event_start":"1449792000","event_key":"31","event_name":"LD34"},"text":"<p>I&#8217;m not so sure about this, folks, but at the moment my idea is something I&#8217;m calling &#8220;Xtreme Crop Dusting Simulator 2015&#8221;.<\/p>\n <p>I&#8217;m about to turn in for the night, and hopefully get an early start tomorrow morning. This is how things look so far:<\/p>\n <p><img class=\"alignnone size-full wp-image-512383\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/progress2.gif\" alt=\"progress2\" width=\"640\" height=\"480\" \/><\/p>\n <p>I spent more time than I should have puttering around with aspect ratio corrections, to have a C64-style 160&#215;200 screen render correctly at arbitrary square-pixel resolutions. It kind of works.<\/p>\n <p>First on the agenda tomorrow is figuring out what&#8217;s involved to go from here to a game. I have ideas, but right now I can&#8217;t tell if they&#8217;re worth pursuing &#8211; either way it&#8217;s early enough yet to go in a wholly different direction if need be.<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld34\/\" rel=\"tag\">ld34<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/progress\/\" rel=\"tag\">progress<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/screenshot\/\" rel=\"tag\">screenshot<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/unity\/\" rel=\"tag\">unity<\/a><\/p>","time":"December 12th, 2015 2:38 am","title":"First night down"}