Ventureville: Post-Jam version in the works
Thanks everyone for all the votes! We've got over 20 now, which is great to see. :smile:
But in the meantime we've been working on some of the features that didnt make it during the Jam along with a lot of tweaks and improvements overall for a post-jam release of Ventureville. Ive been taking note of feedback from friends and the LD community for the upcoming changes.
Ventureville v2.0 also has the much needed (and now properly implemented) farming features. With 'Tom' tomatoes and 'Benedict' cabbages able to be grown (among other things). I foresee a 'Benedict cabbage-patch' achievement in the future.


Also if youve ever wondered how cows and sheep come into the world, this gif reveals the secrets (it involves vegetables and punching) Gif here: https://i.imgur.com/wXMSIsq.gifv ๐
Building is also implemented, bandit AI greatly improved (erm... https://i.imgur.com/WcNs7VC.gifv) along with a small novel worth of other tweaks, fixes and improvements.
Will be posting soon (probably tomorrow)!
Our entry version of the game is at the following link, with WebGL available if youre still yet to check it out: https://ldjam.com/events/ludum-dare/41/ventureville
Until then, any other votes would be great to see! Its been a great Ludum Dare, looking forward to seeing everyone's results!