{"author_name":"Evannex","cat":"LD #34","comments":[],"epoch":1449901980,"likes":1,"metadata":{"p_key":"11497","p_author":"Evannex","p_authorkey":"54379","p_urlkey":"46737","p_title":"So the basics are coming together.","p_cat":"LD #34","p_event":"LD34","p_time":"1449901980","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"54379","us_name":"Evannex","us_username":"\/author\/evannex\/","event_start":"1449792000","event_key":"31","event_name":"LD34"},"text":"<p>Right, so as the title says, the basic mechanics are mostly finished, There are some minor tweaks and things that can be added or changed down the line, but the fundamentals are there and mostly functioning the way I want them to.<\/p>\n <p>I&#8217;m not certain what I want to do as far as graphics go to be honest&#8230; I might leave it as mostly squares, since my art skills are severely lacking. Only time will tell I suppose.<\/p>\n <p>Anyways, the working premise I&#8217;m going with is a platformer where you are constantly moving forward at a constant speed. I&#8217;ve incorporated both themes. Two button controls one lets you jump the other toggles between growing and shrinking. The player can jump higher when they are tall, but needs to be small to fit many places.<\/p>\n <p>Nothing fancy, but I like it so far for my first LD.<\/p>\n <p>&nbsp;<\/p>","time":"December 12th, 2015 1:33 am","title":"So the basics are coming together."}