{"author_link":"\/users\/temmy","author_name":"Temmy","author_uid":"temmy","comments":[],"epoch":1526242863,"event":"LD41","format":"md","ldjam_node_id":96684,"likes":2,"metadata":{"p_key":"115195","p_author":"Temmy","p_authorkey":"1009760","p_urlkey":"331155","p_title":"Help me choose an art direction","p_cat":"LDJam ","p_event":"LD41","p_time":"1526242863","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1009760","us_name":"Temmy","us_username":"temmy","event_start":"1524182400","event_key":"72","event_name":"LD 41"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD41","removed_author":false},"_superparent":73256,"_trust":4,"author":9760,"body":"## Why, hello there.\n\nFancy seeing you here.\n\nWhen LD41 took place I mashed up a point & click adventure game with an FPS to make the 'point & shoot' adventure game (https:\/\/ldjam.com\/events\/ludum-dare\/41\/point-shoot) which included being able to fire boxes of chocolate everywhere and attempting to talk to cupboard doors. (psssh...hint hint, only 2 days left to rate.)\n\n![LD41 7.gif](\/\/\/raw\/026\/2\/z\/14cff.gif)\n\n\n**I've decided to make a proper game out of it! Wooo!** Coming to a Steam store near you at a date when I've actually finished it.\n\n\n\nOne thing I never got around to doing for LD41 was experimenting with visuals, because seriously who has the time to do that while fighting Unity and C#. If I had a fourth arm, then yes. Perhaps I'd have gotten round to it. So I've done a quick art test tonight and would love some feedback from you folks.\n\n\n## Which style do you think is more interesting?\n\n**1) My is that some clean 3D**\n\nhttps:\/\/i.imgur.com\/Ch6ccQx.gif\n\n\n**2) Nah clean is boring, pixel it up**\n\nhttps:\/\/i.imgur.com\/Gmizxb6.gif\n\n\n\nI'm leaning towards the 2nd. The game I want to make is supposed to take bits of the classic point & click adventure game genre and I've always thought that as well as actions like 'look at' the pixel art of those 90s games is part of it. Brings a certain charm I think!\n\nAnyway, tell me what you think. Would love to read your thoughts. \n\nBye bye now. ","comments":3,"comments-timestamp":"2018-05-14T16:04:14Z","created":"2018-05-13T19:52:27Z","files":[],"files-timestamp":0,"id":96684,"love":2,"love-timestamp":"2018-05-13T20:54:27Z","meta":[],"modified":"2018-05-14T16:04:14Z","name":"Help me choose an art direction","node-timestamp":"2018-05-13T20:22:57Z","parent":81171,"parents":[1,5,9,73256,81171],"path":"\/events\/ludum-dare\/41\/point-shoot\/help-me-choose-an-art-direction","published":"2018-05-13T20:21:03Z","scope":"public","slug":"help-me-choose-an-art-direction","subsubtype":"","subtype":"","type":"post","version":286332},"node_metadata":{"n_key":"96684","n_urlkey":"331155","n_parent":"81171","n_path":"\/events\/ludum-dare\/41\/point-shoot\/help-me-choose-an-art-direction","n_slug":"help-me-choose-an-art-direction","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"9760","n_created":"1526241147","n_modified":"1526313854","n_version":"286332","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/41\/point-shoot\/help-me-choose-an-art-direction","text":"## Why, hello there.\n\nFancy seeing you here.\n\nWhen LD41 took place I mashed up a point & click adventure game with an FPS to make the 'point & shoot' adventure game (https:\/\/ldjam.com\/events\/ludum-dare\/41\/point-shoot) which included being able to fire boxes of chocolate everywhere and attempting to talk to cupboard doors. (psssh...hint hint, only 2 days left to rate.)\n\n![LD41 7.gif](\/\/\/raw\/026\/2\/z\/14cff.gif)\n\n\n**I've decided to make a proper game out of it! Wooo!** Coming to a Steam store near you at a date when I've actually finished it.\n\n\n\nOne thing I never got around to doing for LD41 was experimenting with visuals, because seriously who has the time to do that while fighting Unity and C#. If I had a fourth arm, then yes. Perhaps I'd have gotten round to it. So I've done a quick art test tonight and would love some feedback from you folks.\n\n\n## Which style do you think is more interesting?\n\n**1) My is that some clean 3D**\n\nhttps:\/\/i.imgur.com\/Ch6ccQx.gif\n\n\n**2) Nah clean is boring, pixel it up**\n\nhttps:\/\/i.imgur.com\/Gmizxb6.gif\n\n\n\nI'm leaning towards the 2nd. The game I want to make is supposed to take bits of the classic point & click adventure game genre and I've always thought that as well as actions like 'look at' the pixel art of those 90s games is part of it. Brings a certain charm I think!\n\nAnyway, tell me what you think. Would love to read your thoughts. \n\nBye bye now. ","title":"Help me choose an art direction","wayback_source":[]}