{"author_link":"\/users\/philstrahl","author_name":"PhilStrahl","author_uid":"philstrahl","comments":[],"epoch":1526403248,"event":"LD41","format":"md","ldjam_node_id":96932,"likes":20,"metadata":{"p_key":"115374","p_author":"PhilStrahl","p_authorkey":"1006214","p_urlkey":"331334","p_title":"\"Director's Commentary\" of my source code","p_cat":"LDJam ","p_event":"LD41","p_time":"1526403248","p_likes":"20","p_comments":"0","p_status":"WAYBACK","us_key":"1006214","us_name":"PhilStrahl","us_username":"philstrahl","event_start":"1524182400","event_key":"72","event_name":"LD 41"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD41","removed_author":false},"_superparent":73256,"_trust":12,"author":6214,"body":"As you all know, participating in the compo also means to share your source code. Whenever I am curious about a certain game and take a look at their code, more often than not I have a hard time understanding what's going on and why, and if something is just a hack for lack of time or a clever implementation I just don't understand.\n\nThat's why I thought I make a litte (well) video about my explaining my source code of my LD41 game, \"[Zoccer](https:\/\/ldjam.com\/events\/ludum-dare\/41\/zoccer\/)\", and walk you through line by line:\n\nhttps:\/\/www.youtube.com\/watch?v=WscCGxCOwzU\n\nA link to a Windows build and the Game Maker project of the game can all be found on its [Compo page](https:\/\/ldjam.com\/events\/ludum-dare\/41\/zoccer\/).","comments":0,"created":"2018-05-15T16:49:22Z","files":[],"files-timestamp":0,"id":96932,"love":20,"love-timestamp":"2018-08-17T12:44:54Z","meta":[],"modified":"2018-08-17T12:44:54Z","name":"\"Director's Commentary\" of my source code","node-timestamp":"2018-05-15T16:54:08Z","parent":82046,"parents":[1,5,9,73256,82046],"path":"\/events\/ludum-dare\/41\/zoccer\/directors-commentary-of-my-source-code","published":"2018-05-15T16:54:08Z","scope":"public","slug":"directors-commentary-of-my-source-code","subsubtype":"","subtype":"","type":"post","version":287236},"node_metadata":{"n_key":"96932","n_urlkey":"331334","n_parent":"82046","n_path":"\/events\/ludum-dare\/41\/zoccer\/directors-commentary-of-my-source-code","n_slug":"directors-commentary-of-my-sourc","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"6214","n_created":"1526402962","n_modified":"1534509894","n_version":"287236","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/41\/zoccer\/directors-commentary-of-my-source-code","text":"As you all know, participating in the compo also means to share your source code. Whenever I am curious about a certain game and take a look at their code, more often than not I have a hard time understanding what's going on and why, and if something is just a hack for lack of time or a clever implementation I just don't understand.\n\nThat's why I thought I make a litte (well) video about my explaining my source code of my LD41 game, \"[Zoccer](https:\/\/ldjam.com\/events\/ludum-dare\/41\/zoccer\/)\", and walk you through line by line:\n\nhttps:\/\/www.youtube.com\/watch?v=WscCGxCOwzU\n\nA link to a Windows build and the Game Maker project of the game can all be found on its [Compo page](https:\/\/ldjam.com\/events\/ludum-dare\/41\/zoccer\/).","title":"\"Director's Commentary\" of my source code","wayback_source":[]}