Post-Jam of Black Horizon is here. I got lots of sleep paralysis from this game.

The game is not really that scary but considering that I wake up at 10 am and then work on the game up until 2 am, coupled with stress from my crappy laptop. I think stress is the reason.

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Anyway due to multiple occurence of it I decided to stop and i'll vow to never work on horror games anymore.

File Size

The game is now only 37 mb compared to 100 mb. Probably because I updated my unity to 2018.1 from the very outdated unity 5.

Music

I gave the music more bass to set the eerie mood. I also left the drum beat unchanged so it can set the player to perform in a racing game.

Menu

The intro terrain is now on a cliffside instead of a roadside.

There's now an introduction video and a tutorial.

Gameplay

The controls are a lot better now. Compared to the ice skating rink from the Ludum Dare version.

Hitting the zombies will now explode blood to limit your vision. Compared to the old version where they just follow you indefinitely.

AI

Car AI are also improved. They would now drift when hitting a waypoint.

New Enemy: Ghost(Probably the reason I had sleep paralysis). It wasn't really that scary because I did not put a lot of effort in making it terrifying but, Repeatetive play-testing still always gives me the creeps.

New Features

A map with real time player and enemy location

Map

The terrain now includes a lake. The game now have very varied map height because of the new better controls.

WHAT IS NOT INCLUDED.

The last thing that I want to include but was not able to, is the different ending depending on the place.

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Ludum Dare Page:

https://ldjam.com/events/ludum-dare/41/black-horizon

BTW UNITY VIDEO IN WEBGL DOESN'T WORK AND I CANT FIND A FREE ASSET SO PLEASE DOWNLOAD THE WINDOWS VERSION FOR THE POST-JAM. THE WEB VERSION IS THE LUDUM DARE VERSION

Ithc.io Page:

https://kripp.itch.io/black-horizon