What are the last games you actually FINISHED ?
Nowadays it's all about memes, short videos, 5 minutes mobiles games, or games that aim to bring a longer experience but that you never get to finish because you enjoy the first items of this list too much.
Somehow, even though we live in this constant chaos of short activities, some games hook you long enough for you to finish them ! I wonder what are those games for you ?
Here is my list. It's very arbitrary and not ordered. Just the last games I happened to finish for random reasons !
Prey - Despite what I heard here and there, I think the gameplay is fun and deep enough for the ~20h I played. But of course the polishing made a huge difference. To me the story and graphics are VERY nice. Difficulty was just on point for me. I still listen to the OST sometimes. I played without any powers so I might try again using them (replay value). I might be a bit biased because I know one of the artists who also worked on Dishonored 2, but I don't think so honestly. I didn't finish Dishonored 2 and probably won't.
Out There Omega - Ok I'm a SciFi nerd ^^'. What I really loved about that game is the rogue-like mechanic combined with the storytelling. At first you don't understand anything about the story so you don't know how to react to the situations, a bit like FTL but there is a strong main storyline here. So it's not only isolated events, a lot of them are connected together. The consequence is that even if you never encountered an event, you can still find the right answer if you know enough about the big picture. Sometimes events are just puzzles in disguise about math, science or music. If you never played that game and try to beat it, just don't expect too much of the end scene. It's barely and end scene.
War for the Overworld - Not the best game, but I was just too nostalgic of Dungeon Keeper! Also it was very polished, and easy, to a point it was even relaxing. At some point I hesitated to make a game like this so I wanted to experiment more with the mechanics. I still think there is some potential for something more exciting and fresh.
Pony Island - Now this one could be on top of the list. Short, fun, fresh, and surprising. Also breaking the forth wall here and there. With a little bit of challenge but not too much. The kind of game I really love.
Braid - Too obvious to explain. Very "portaly". The kind of game I aim to make (I enjoy teaching complex concepts). I'll probably never succeed but I'll try !