Guerrilla Gardening - Post-Jam Update

https://youtu.be/5vQTrTkmd14

The first post-jam update to Guerrilla Gardening is now available to play on itch.io!

I got a lot of great feedback from my fellow Ludumites, and I couldn't wait to polish up my entry and make it the best that it could be. This update includes:

  • Succulent, bouncy strawberries!
  • A new enemy type and improved enemy behaviour
  • 3 difficulty levels to try
  • New gritty, grimy, and animated, background art
  • Clearer notification system to tell you when plants are thirsty or under attack
  • Full controller support

...as well as too many other tweaks and fixes to recount!

I hope you enjoy the update - more will be coming in a few months time, including a new narrative focus for the game, deeper farming mechanics and a more expansive world to explore. You can follow the development on itch, on my twitter, or anywhere else linked from my website.

Thanks so much to everybody who played my game during the jam and gave such great feedback, and congratulations to everybody who took part. See you in August for LD42!

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