{"author_link":"\/users\/qookiezz","author_name":"qookiezz","author_uid":"qookiezz","comments":[],"epoch":1531519292,"event":"LD42","format":"md","ldjam_node_id":98394,"likes":2,"metadata":{"p_key":"115619","p_author":"qookiezz","p_authorkey":"1008922","p_urlkey":"331581","p_title":"I'm in","p_cat":"LDJam ","p_event":"LD42","p_time":"1531519292","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1008922","us_name":"qookiezz","us_username":"qookiezz","event_start":"1533859200","event_key":"73","event_name":"LD 42"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD42","removed_author":false},"_superparent":97793,"_trust":1,"author":8922,"body":"It's still sort of early, but still, I'm in. \nI'll be using:\n- C++17\n- SFML\n- Gimp\n- *something* for sound\/music :wink:\n- A small set of helper function\/classes I'm currently working on\n\nI'm really looking forward to this. I'm planning on having a different approach this time, mainly just using my time more wisely etc. but also trying to focus on the general look & feel of the game, though, it probably wont be too fun or pretty judging by my past games.","comments":0,"created":"2018-07-13T21:50:02Z","files":[],"files-timestamp":0,"id":98394,"love":2,"love-timestamp":"2018-07-14T10:18:16Z","meta":[],"modified":"2018-07-14T10:18:16Z","name":"I'm in","node-timestamp":"2018-07-13T22:01:32Z","parent":97926,"parents":[1,5,9,97793,97926],"path":"\/events\/ludum-dare\/42\/$97926\/im-in","published":"2018-07-13T22:01:32Z","scope":"public","slug":"im-in","subsubtype":"","subtype":"","type":"post","version":289878},"node_metadata":{"n_key":"98394","n_urlkey":"331581","n_parent":"97926","n_path":"\/events\/ludum-dare\/42\/$97926\/im-in","n_slug":"im-in","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"8922","n_created":"1531518602","n_modified":"1531563496","n_version":"289878","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/42\/$97926\/im-in","text":"It's still sort of early, but still, I'm in. \nI'll be using:\n- C++17\n- SFML\n- Gimp\n- *something* for sound\/music :wink:\n- A small set of helper function\/classes I'm currently working on\n\nI'm really looking forward to this. I'm planning on having a different approach this time, mainly just using my time more wisely etc. but also trying to focus on the general look & feel of the game, though, it probably wont be too fun or pretty judging by my past games.","title":"I'm in","wayback_source":[]}