{"author_link":"\/users\/deathray","author_name":"deathray","author_uid":"deathray","comments":[],"epoch":1533171795,"event":"LD42","format":"md","ldjam_node_id":101061,"likes":2,"metadata":{"p_key":"115849","p_author":"deathray","p_authorkey":"1004196","p_urlkey":"331826","p_title":"I'm in for Ludum Dare 42 -- Low Rez? Perhaps.","p_cat":"LDJam ","p_event":"LD42","p_time":"1533171795","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1004196","us_name":"deathray","us_username":"deathray","event_start":"1533859200","event_key":"73","event_name":"LD 42"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD42","removed_author":false},"_superparent":97793,"_trust":7,"author":4196,"body":"The weekend has been set aside, so I'm in for LD #42. As always I'll be working with the open web stack - ECMAScript (JavaScript), HTML, CSS.\n\n*Possible libraries:*\n\n* [RocketBoots](https:\/\/github.com\/rocket-boots\/rocket-boots) for boilerplate game functionality\n* [PixiJS](https:\/\/github.com\/pixijs\/pixi.js) for graphics\n* jQuery for basic dom manipulation\n* Lodash\n* [AStar](https:\/\/github.com\/bgrins\/javascript-astar) if I need pathfinding\n* [Three.js](https:\/\/github.com\/mrdoob\/three.js\/) if I get really ambitious and want to do 3d\n* Node.js, Express, and Socket io if I get crazy ambitious and want to do multiplayer gameplay\n* Maybe other open source libraries\n\n*Possible Tools:*\n\n* Pickle for pixel graphics\n* Photoshop if I need something that Pickle can't handle\n* Bxfr for audio (but I rarely have the time to add audio)\n* Chrome for debugging\n* SublimeText for all typey-typing that will be needed\n\n*Plug for overlapping game jam:*\n\nThe LDJAM weekend will fall within the time of the [Low Rez 2018 game jam](https:\/\/itch.io\/jam\/lowrezjam-2018), so I encourage everyone to consider trying to add in the additional limitation of making your game in *64 x 64 pixels*. For LD #35 I was able to submit my game [Reptilian President](http:\/\/ludumdare.com\/compo\/ludum-dare-35\/?action=preview&uid=17861) for both jams, and I enjoyed the challenge of working in 64x64.\n\n\n![Low-rez-3gMnhr.gif](\/\/\/raw\/460\/1\/z\/15125.gif)\n\n\nGood luck everyone!","comments":0,"created":"2018-08-01T23:55:40Z","files":[],"files-timestamp":0,"id":101061,"love":2,"love-timestamp":"2018-08-06T19:21:21Z","meta":[],"modified":"2018-08-06T19:21:21Z","name":"I'm in for Ludum Dare 42 -- Low Rez? Perhaps.","node-timestamp":"2018-08-02T01:04:04Z","parent":101055,"parents":[1,5,9,97793,101055],"path":"\/events\/ludum-dare\/42\/deluge-of-doom\/im-in-for-ludum-dare-42-low-rez-perhaps","published":"2018-08-02T01:03:15Z","scope":"public","slug":"im-in-for-ludum-dare-42-low-rez-perhaps","subsubtype":"","subtype":"","type":"post","version":293578},"node_metadata":{"n_key":"101061","n_urlkey":"331826","n_parent":"101055","n_path":"\/events\/ludum-dare\/42\/deluge-of-doom\/im-in-for-ludum-dare-42-low-rez-perhaps","n_slug":"im-in-for-ludum-dare-42-low-rez-","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"4196","n_created":"1533167740","n_modified":"1533583281","n_version":"293578","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/42\/deluge-of-doom\/im-in-for-ludum-dare-42-low-rez-perhaps","text":"The weekend has been set aside, so I'm in for LD #42. As always I'll be working with the open web stack - ECMAScript (JavaScript), HTML, CSS.\n\n*Possible libraries:*\n\n* [RocketBoots](https:\/\/github.com\/rocket-boots\/rocket-boots) for boilerplate game functionality\n* [PixiJS](https:\/\/github.com\/pixijs\/pixi.js) for graphics\n* jQuery for basic dom manipulation\n* Lodash\n* [AStar](https:\/\/github.com\/bgrins\/javascript-astar) if I need pathfinding\n* [Three.js](https:\/\/github.com\/mrdoob\/three.js\/) if I get really ambitious and want to do 3d\n* Node.js, Express, and Socket io if I get crazy ambitious and want to do multiplayer gameplay\n* Maybe other open source libraries\n\n*Possible Tools:*\n\n* Pickle for pixel graphics\n* Photoshop if I need something that Pickle can't handle\n* Bxfr for audio (but I rarely have the time to add audio)\n* Chrome for debugging\n* SublimeText for all typey-typing that will be needed\n\n*Plug for overlapping game jam:*\n\nThe LDJAM weekend will fall within the time of the [Low Rez 2018 game jam](https:\/\/itch.io\/jam\/lowrezjam-2018), so I encourage everyone to consider trying to add in the additional limitation of making your game in *64 x 64 pixels*. For LD #35 I was able to submit my game [Reptilian President](http:\/\/ludumdare.com\/compo\/ludum-dare-35\/?action=preview&uid=17861) for both jams, and I enjoyed the challenge of working in 64x64.\n\n\n![Low-rez-3gMnhr.gif](\/\/\/raw\/460\/1\/z\/15125.gif)\n\n\nGood luck everyone!","title":"I'm in for Ludum Dare 42 -- Low Rez? Perhaps.","wayback_source":[]}