Not quite as expected :(

Well, everything went wrong at the last minute. A serious bug broke the whole game and I had to remove the last part of it. Now it has no ending, a few weird bugs, no polish… I was too ambitious with this little project. So many ideas but not enough time. I spent too much time on the characters and its moves while the focus should’ve been the room!

The amount of art work that went into it… I just can’t thank my art partner enough! And overall, the gameplay and design (even if short) feels right. It probably deserves a good post-jam version.