{"author_link":"\/users\/erkberg","author_name":"Erkberg","author_uid":"erkberg","comments":[],"epoch":1533573832,"event":"LD42","format":"md","ldjam_node_id":102583,"likes":1,"metadata":{"p_key":"116029","p_author":"Erkberg","p_authorkey":"1000213","p_urlkey":"332011","p_title":"I'm in, but it's gonna be tough...","p_cat":"LDJam ","p_event":"LD42","p_time":"1533573832","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1000213","us_name":"Erkberg","us_username":"erkberg","event_start":"1533859200","event_key":"73","event_name":"LD 42"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD42","removed_author":false},"_superparent":97793,"_trust":15,"author":213,"body":"I'll be returning from a 4-days metal festival on sunday evening (Brutal Assault, anyone of you there too?), so I'll pretty much only have a hungover Monday to create a game. :)  \nStill, I'm super excited and it's gonna be a valuable lesson in scoping (all the way down ^^).  \nI'll be using Unity, GIMP, FL Studio and probably my own little Unity Library, that doesn't contain much yet, but has a few helpful classes and stuff: https:\/\/github.com\/Erkberg\/UnityLibrary (feel free to also use it and \/ or leave feedback what I could add \/ improve)  \nLooking forward to jammin', let's do this!","comments":0,"created":"2018-08-06T16:33:01Z","files":[],"files-timestamp":0,"id":102583,"love":1,"love-timestamp":"2018-08-07T02:08:53Z","meta":[],"modified":"2018-08-07T02:08:53Z","name":"I'm in, but it's gonna be tough...","node-timestamp":"2018-08-06T16:43:52Z","parent":98955,"parents":[1,5,9,97793,98955],"path":"\/events\/ludum-dare\/42\/raise-the-sea\/im-in-but-its-gonna-be-tough","published":"2018-08-06T16:43:52Z","scope":"public","slug":"im-in-but-its-gonna-be-tough","subsubtype":"","subtype":"","type":"post","version":295807},"node_metadata":{"n_key":"102583","n_urlkey":"332011","n_parent":"98955","n_path":"\/events\/ludum-dare\/42\/raise-the-sea\/im-in-but-its-gonna-be-tough","n_slug":"im-in-but-its-gonna-be-tough","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"213","n_created":"1533573181","n_modified":"1533607733","n_version":"295807","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/42\/raise-the-sea\/im-in-but-its-gonna-be-tough","text":"I'll be returning from a 4-days metal festival on sunday evening (Brutal Assault, anyone of you there too?), so I'll pretty much only have a hungover Monday to create a game. :)  \nStill, I'm super excited and it's gonna be a valuable lesson in scoping (all the way down ^^).  \nI'll be using Unity, GIMP, FL Studio and probably my own little Unity Library, that doesn't contain much yet, but has a few helpful classes and stuff: https:\/\/github.com\/Erkberg\/UnityLibrary (feel free to also use it and \/ or leave feedback what I could add \/ improve)  \nLooking forward to jammin', let's do this!","title":"I'm in, but it's gonna be tough...","wayback_source":[]}