{"author_link":"\/users\/abductedplatypus","author_name":"abductedPlatypus","author_uid":"abductedplatypus","comments":[],"epoch":1533678532,"event":"LD42","format":"md","ldjam_node_id":103449,"likes":9,"metadata":{"p_key":"116131","p_author":"abductedPlatypus","p_authorkey":"1009467","p_urlkey":"332114","p_title":"So much hate. Let me do a bit less serious one.","p_cat":"LDJam ","p_event":"LD42","p_time":"1533678532","p_likes":"9","p_comments":"0","p_status":"WAYBACK","us_key":"1009467","us_name":"abductedPlatypus","us_username":"abductedplatypus","event_start":"1533859200","event_key":"73","event_name":"LD 42"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD42","removed_author":false},"_superparent":97793,"_trust":2,"author":9467,"body":"Hopefully the points I'm trying to make are still obvious. Also, this helps me vote, so even if you don't like it, it works for me.\n\n__It's not a bug, it's a feature__ (-1): I'm not gonna up-vote your buggy games, now way. Maybe if you add a nice ladybug with nice attractive features. But I'm not going to spend days to find and abuse your bugs. I'm not a speedrunner.   \n__You can't save them all__ (+1): Saving can be done on a wide variety of levels. Saving something from the garbage, to saving a species from extinction. I think we will see a lot of games where you save helpless princes from barely defended fortresses, they keep appearing on other ones. No wonder we can't save them all.  \n__You are the final boss__ (+1):  Me:\"Hey you there!\", Mirror:\"Myes?\", Me:\"It's your turn to be the final boss!\", Mirror:\"Oh :(\". This can be fun, but I don't see an awful lot of different ideas. Some of which are pretty hard to implement anyways if you want a proper boss fight.   \nHello, __Death is useful__ (+1), my old friend. I've come to talk with you again. Once more you came in this round creeping. An idea while I was sleeping, but once again this vision has left my brain. Such a shame.  \n__Find it, protect it__ (0): Spend a lot of time obtaining object X. A timer starts, object X gets stolen in the last second. We are salty. The end. (Where X is a capturable flag, a defendable ancient or a secret dungeon rich of shiny diamonds your greedy peers are not supposed to know about.  \n__Shadows__ (+1) Round 2's Safe in the dark, but a bit more abstract, it solves all my negative comments on it. But it might be a tad too abstract. Ah well.  \n__Light is dangerous__ (-1): Wait, what did I just say. There is already Safe in the dark, this implies that. While Safe in the dark does not imply that light is dangerous, just sure to be safe. Nah-ah, you are too limiting. Goodbye.  \n__The game rules change after each failure__ (+1): \"So the game was too hard for you? Okay, let's make it a bit easier.\" I hate it when games do that. The other option is kind of like represented in pretty much like all the like Rogue-likes. I like.   \n__Floating islands__ (-1) Let me quote a friend: \"ok im not sure i like this one its just absurd i dont even know how youre supposed to add more players or make your own npcs that have shark heads -1\"- Nuff said. (Because I don't want to add him admitting his \"scathing mockery\".)   \n__the more you use an action the worse it will perform__ (+1): the more you use capitalisation and punctuation the worse the readability will be  \nalso due to inflation of words i propose the use of the word inflation instead  \nthis is a decent theme anyways when used properly i think  \n__You control the environment, not player__ (+1):\nAnother recurring theme. It's not a bad one, just requires you to have a player. I do love me some lemming though. So up you go.  \n__Craft your own magic__ (-1): So we craft spells and potions?  And we get the freedom to chose how we do this crafting? That's very generous of you.  \n__I have been here before__ (0): \"Wait did I submit this? I don't remember. Darnit where is my screen cap of that. It's properly clickbaitey, and half decent but not great. Meets all the requirements. I guess I'll claim this one to be mine.\" - Me trying to be meta, but failing due to seeing the end of this post, and I don't want to give my sarcasm module full control.    \n__You are not the main character__ (0): Good, because I don't need one anyways. \"Wait, I need one now, that is not me, otherwise people don't get the how the theme is implemented?\" \"Ugh\".  \n\"Quickly, find __Shelter__ (-1), __Night is coming__ (-1).\" \"Where?\", \"Ask guess [Steve](https:\/\/minecraft.gamepedia.com\/The_Player), [Wilson](http:\/\/dontstarve.wikia.com\/wiki\/Characters), or that [Badger](https:\/\/store.steampowered.com\/app\/244710\/Shelter\/) \n\nIt still turned out a tinsey bit hateful at points. Oops. Though I did do my most up-votes yet.","comments":1,"comments-timestamp":"2018-08-08T03:47:41Z","created":"2018-08-07T20:46:16Z","files":[],"files-timestamp":0,"id":103449,"love":9,"love-timestamp":"2018-08-08T22:10:38Z","meta":[],"modified":"2018-08-08T22:10:38Z","name":"So much hate. Let me do a bit less serious one.","node-timestamp":"2018-08-07T21:54:45Z","parent":99100,"parents":[1,5,9,97793,99100],"path":"\/events\/ludum-dare\/42\/$99100\/so-much-hate-let-me-do-a-bit-less-serious-one","published":"2018-08-07T21:48:52Z","scope":"public","slug":"so-much-hate-let-me-do-a-bit-less-serious-one","subsubtype":"","subtype":"","type":"post","version":297216},"node_metadata":{"n_key":"103449","n_urlkey":"332114","n_parent":"99100","n_path":"\/events\/ludum-dare\/42\/$99100\/so-much-hate-let-me-do-a-bit-less-serious-one","n_slug":"so-much-hate-let-me-do-a-bit-les","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"9467","n_created":"1533674776","n_modified":"1533766238","n_version":"297216","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/42\/$99100\/so-much-hate-let-me-do-a-bit-less-serious-one","text":"Hopefully the points I'm trying to make are still obvious. Also, this helps me vote, so even if you don't like it, it works for me.\n\n__It's not a bug, it's a feature__ (-1): I'm not gonna up-vote your buggy games, now way. Maybe if you add a nice ladybug with nice attractive features. But I'm not going to spend days to find and abuse your bugs. I'm not a speedrunner.   \n__You can't save them all__ (+1): Saving can be done on a wide variety of levels. Saving something from the garbage, to saving a species from extinction. I think we will see a lot of games where you save helpless princes from barely defended fortresses, they keep appearing on other ones. No wonder we can't save them all.  \n__You are the final boss__ (+1):  Me:\"Hey you there!\", Mirror:\"Myes?\", Me:\"It's your turn to be the final boss!\", Mirror:\"Oh :(\". This can be fun, but I don't see an awful lot of different ideas. Some of which are pretty hard to implement anyways if you want a proper boss fight.   \nHello, __Death is useful__ (+1), my old friend. I've come to talk with you again. Once more you came in this round creeping. An idea while I was sleeping, but once again this vision has left my brain. Such a shame.  \n__Find it, protect it__ (0): Spend a lot of time obtaining object X. A timer starts, object X gets stolen in the last second. We are salty. The end. (Where X is a capturable flag, a defendable ancient or a secret dungeon rich of shiny diamonds your greedy peers are not supposed to know about.  \n__Shadows__ (+1) Round 2's Safe in the dark, but a bit more abstract, it solves all my negative comments on it. But it might be a tad too abstract. Ah well.  \n__Light is dangerous__ (-1): Wait, what did I just say. There is already Safe in the dark, this implies that. While Safe in the dark does not imply that light is dangerous, just sure to be safe. Nah-ah, you are too limiting. Goodbye.  \n__The game rules change after each failure__ (+1): \"So the game was too hard for you? Okay, let's make it a bit easier.\" I hate it when games do that. The other option is kind of like represented in pretty much like all the like Rogue-likes. I like.   \n__Floating islands__ (-1) Let me quote a friend: \"ok im not sure i like this one its just absurd i dont even know how youre supposed to add more players or make your own npcs that have shark heads -1\"- Nuff said. (Because I don't want to add him admitting his \"scathing mockery\".)   \n__the more you use an action the worse it will perform__ (+1): the more you use capitalisation and punctuation the worse the readability will be  \nalso due to inflation of words i propose the use of the word inflation instead  \nthis is a decent theme anyways when used properly i think  \n__You control the environment, not player__ (+1):\nAnother recurring theme. It's not a bad one, just requires you to have a player. I do love me some lemming though. So up you go.  \n__Craft your own magic__ (-1): So we craft spells and potions?  And we get the freedom to chose how we do this crafting? That's very generous of you.  \n__I have been here before__ (0): \"Wait did I submit this? I don't remember. Darnit where is my screen cap of that. It's properly clickbaitey, and half decent but not great. Meets all the requirements. I guess I'll claim this one to be mine.\" - Me trying to be meta, but failing due to seeing the end of this post, and I don't want to give my sarcasm module full control.    \n__You are not the main character__ (0): Good, because I don't need one anyways. \"Wait, I need one now, that is not me, otherwise people don't get the how the theme is implemented?\" \"Ugh\".  \n\"Quickly, find __Shelter__ (-1), __Night is coming__ (-1).\" \"Where?\", \"Ask guess [Steve](https:\/\/minecraft.gamepedia.com\/The_Player), [Wilson](http:\/\/dontstarve.wikia.com\/wiki\/Characters), or that [Badger](https:\/\/store.steampowered.com\/app\/244710\/Shelter\/) \n\nIt still turned out a tinsey bit hateful at points. Oops. Though I did do my most up-votes yet.","title":"So much hate. Let me do a bit less serious one.","wayback_source":[]}