{"author_link":"\/users\/sirikan","author_name":"sirikan","author_uid":"sirikan","comments":[],"epoch":1533775623,"event":"LD42","format":"md","ldjam_node_id":104435,"likes":4,"metadata":{"p_key":"116245","p_author":"sirikan","p_authorkey":"1009746","p_urlkey":"332233","p_title":"I'm in","p_cat":"LDJam ","p_event":"LD42","p_time":"1533775623","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1009746","us_name":"sirikan","us_username":"sirikan","event_start":"1533859200","event_key":"73","event_name":"LD 42"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD42","removed_author":false},"_superparent":97793,"_trust":3,"author":9746,"body":"I am in. This time I am going to try and create a game in c++ and use emscripten to deploy to the web. With stretch goals of releasing linux and osx builds.\n\nTools:\n* Visual Studio\/Xcode\n* Adobe Suite\n* FL Studio and Audacity\n* VS Code\n\nLibraries:\n* SDL, GLEW, OpenAL, I am sure I will need a bunch of other stuff I have forgotten here.","comments":0,"created":"2018-08-09T00:44:07Z","files":[],"files-timestamp":0,"id":104435,"love":4,"love-timestamp":"2018-08-10T03:03:46Z","meta":[],"modified":"2018-08-10T03:03:46Z","name":"I'm in","node-timestamp":"2018-08-09T00:47:03Z","parent":100045,"parents":[1,5,9,97793,100045],"path":"\/events\/ludum-dare\/42\/temple-of-hate\/im-in","published":"2018-08-09T00:47:03Z","scope":"public","slug":"im-in","subsubtype":"","subtype":"","type":"post","version":298622},"node_metadata":{"n_key":"104435","n_urlkey":"332233","n_parent":"100045","n_path":"\/events\/ludum-dare\/42\/temple-of-hate\/im-in","n_slug":"im-in","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"9746","n_created":"1533775447","n_modified":"1533870226","n_version":"298622","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/42\/temple-of-hate\/im-in","text":"I am in. This time I am going to try and create a game in c++ and use emscripten to deploy to the web. With stretch goals of releasing linux and osx builds.\n\nTools:\n* Visual Studio\/Xcode\n* Adobe Suite\n* FL Studio and Audacity\n* VS Code\n\nLibraries:\n* SDL, GLEW, OpenAL, I am sure I will need a bunch of other stuff I have forgotten here.","title":"I'm in","wayback_source":[]}