Fifth time's a charm

I'm in, again! After fiddling with Unity on a very basic level and not liking it a lot I decided to stick to Godot engine - for the fourth LD in a row. Graphic wise I tried to go with basic shapes in the last two LDs but always ended up with some other style, not this time I say! I want to design the whole game with very basic geometric shapes. For the last two LD jams I finally added sounds and music with has a major impact on perceived quality. I got nearly all sounds from https://opengameart.org/ and did some basic editing at most. This time I would really like to try composing some simple melody for the game - something I have no experience doing. Lets hope I can do it!

I wish every new comer best of luck and a lot of fun. Don't be scared to finish and don't hold back your game because you think it's not perfect.

Anudin