I'm in!

LD41 was a stellar experience so I'm really happy LD42 is right around the corner. No matter the theme, my top priorities his weekend is to try and use some form of 3D (since I almost exclusively made 2D games so far) and play more with the sounds/music. I will be using Unity as my engine of choice, Photoshop for all 2D stuff, Blender for 3D, bfxr and Bosca Ceoil for audio!