Team Avekvist is joining in!
My team and I will be joining in for Ludum Dare 42, because who dares to skip The Answer To Life, The Universe And Everything? We will be three people working on this game. All three of us won't be in the same place when we work on the game, but at least two of us will.
We might use some in-house made engine, called Concoction. Otherwise, if it isn't finished until it starts (within 24 hours) we'll probably use GameMaker Studio 2. If 3D is a requirement, then we will use Unity3D.
Full list of software we will use:
- Concoction with Visual Studio or GameMaker Studio 2 for the game framework. Maybe Unity3D with Visual Studio.
- FL Studio for music. We will also use Audacity or Adobe Audition for sound editing.
- BFXR for simple sound effects.
- Photoshop and paint.NET
- Microsoft Word for writing the design document, trying to plan the game as well as we can in the short amount of time.
- Visual Studio Code for some website programming or so, with FileZilla and maybe PuTTY to connect to a server. Nothing is set in stone yet.
- Github Desktop for sending the code and assets to each other, as well for easy publishing for the source code.
- If 3D is a requirement, we will use Blender and maybe Autodesk Maya.
We are planning to stream all of it, so check it out at AvekvistSeffra on Twitch as soon as Ludum Dare starts.