{"author_name":"Rakart","cat":"LD #37","comments":[],"epoch":1481602800,"likes":2,"metadata":{"p_key":"1164","p_author":"Rakart","p_authorkey":"112394","p_urlkey":"36005","p_title":"\u201cThe Coffee Room\u201d","p_cat":"LD #37","p_event":"LD37","p_time":"1481602800","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"112394","us_name":"Rakart","us_username":"rakart","event_start":"1481241600","event_key":"81","event_name":"Ludum Dare 37"},"text":"<p><img class=\"aligncenter size-full wp-image-598206\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/Screen2.jpg\" alt=\"Screen2\" width=\"352\" height=\"177\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/Screen2-300x151.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/Screen2.jpg 352w\" sizes=\"(max-width: 352px) 100vw, 352px\" \/><\/p>\n <p>Yay, I finished my second LD \\o\\.<\/p>\n <p style=\"text-align: center\">I&#8217;m not really happy with the result but it has been, once more, a wonderful experience. So here&#8217;s &#8220;The coffee room&#8221;, a wave-based beat them all.<\/p>\n <p><img class=\"aligncenter size-large wp-image-598204\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/Screen1-2-550x550.jpg\" alt=\"Screen1\" width=\"550\" height=\"550\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/Screen1-2-150x150.jpg 150w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/Screen1-2-300x300.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/Screen1-2-550x550.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/Screen1-2.jpg 640w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><a href=\"http:\/\/ludumdare.com\/compo\/ludum-dare-37\/?action=preview&amp;uid=112394\">http:\/\/ludumdare.com\/compo\/ludum-dare-37\/?action=preview&amp;uid=112394<\/a><\/p>\n <p>&nbsp;<\/p>\n <p>What went wrong :<\/p>\n <p>-I&#8217;m not familar with the beat em all genre, I was clearly lacking knowledge and the game lacks juice.<br \/>\n -Artwise it&#8217;s &#8220;meh&#8221; at best, I spent way too much time trying to make the assets work visually and I&#8217;ve made way too few of them the game feels pretty empty.<br \/>\n -Artwise again : I totally screw up the few animations I had to do, the walk-cycles are &#8220;okayish I guess&#8221; but the punch animations are&#8230;awfull. Dynamics have never been my strong suit but here&#8217;s a new low.<br \/>\n -The theme (coffee shop &amp; demons) and the gameplay are lacking cohesion, It doesn&#8217;t feel right, I should have gone with a lighter approach.<\/p>\n <p>What went right :<\/p>\n <p>-Once again, I&#8217;m surprised by how much I can do codewise, even if it&#8217;s poor and ugly, it still works.<br \/>\n -There&#8217;s some assets that are not that bad, even if they are classic, individually they actually are decent.<br \/>\n -I love failing, it&#8217;s easier to see what you could have done and really think about it (and it keeps your head on the ground). \u00a0I&#8217;m pretty sure if I ever do another game like this in the future it&#8217;ll be far better (wich is pretty easy). And it&#8217;s knowledge I can apply to other genre.<br \/>\n -The theme itself is actually a good idea, I always wanted to make a game with some jazzy lounge influence. It&#8217;s not this one but I have a clearer idea on how I might do it.<\/p>\n <p>And, of course, the timelapse for the third day :<\/p>\n <p><iframe width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/_Fk_1XTeE2A?feature=oembed\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>\n <p>Let&#8217;s go for LD38 now !<\/p>","time":"December 12th, 2016 11:20 pm","title":"\u201cThe Coffee Room\u201d"}