{"author_link":"\/users\/quadtree","author_name":"quadtree","author_uid":"quadtree","comments":[],"epoch":1533927753,"event":"LD42","format":"md","ldjam_node_id":107222,"likes":2,"metadata":{"p_key":"116666","p_author":"quadtree","p_authorkey":"1001298","p_urlkey":"332670","p_title":"I'm in!","p_cat":"LDJam ","p_event":"LD42","p_time":"1533927753","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1001298","us_name":"quadtree","us_username":"quadtree","event_start":"1533859200","event_key":"73","event_name":"LD 42"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD42","removed_author":false},"_superparent":97793,"_trust":15,"author":1298,"body":"This will be my 23rd LD48. My toolset will depend on if I'm making a 3D game or a 2D game:\n\n* **Engine:** libGDX or UE4\n* **IDE:** IntelliJ or Visual Studio\n* **Graphics:** GIMP, Blender\n* **Sound:** Bfxr, Audacity, Timidity, Abundant Music\n\nIf I use UE4, I might use my [ue4util](https:\/\/github.com\/Quadtree\/ue4util). Good luck everyone!","comments":0,"created":"2018-08-10T18:58:40Z","files":[],"files-timestamp":0,"id":107222,"love":2,"love-timestamp":"2018-08-10T19:35:43Z","meta":[],"modified":"2018-11-30T20:27:02Z","name":"I'm in!","node-timestamp":"2018-11-30T20:27:02Z","parent":107220,"parents":[1,5,9,97793,107220],"path":"\/events\/ludum-dare\/42\/overminers-inc\/im-in","published":"2018-08-10T19:02:33Z","scope":"public","slug":"im-in","subsubtype":"","subtype":"","type":"post","version":370674},"node_metadata":{"n_key":"107222","n_urlkey":"332670","n_parent":"107220","n_path":"\/events\/ludum-dare\/42\/overminers-inc\/im-in","n_slug":"im-in","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"1298","n_created":"1533927520","n_modified":"1543609622","n_version":"370674","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/42\/overminers-inc\/im-in","text":"This will be my 23rd LD48. My toolset will depend on if I'm making a 3D game or a 2D game:\n\n* **Engine:** libGDX or UE4\n* **IDE:** IntelliJ or Visual Studio\n* **Graphics:** GIMP, Blender\n* **Sound:** Bfxr, Audacity, Timidity, Abundant Music\n\nIf I use UE4, I might use my [ue4util](https:\/\/github.com\/Quadtree\/ue4util). Good luck everyone!","title":"I'm in!","wayback_source":[]}