There we go again

3rd times the charm, right?

So, @traincraft and I are joining the Ludum Dare Jam again for the third time. Our first one was a real surprise "win" (10th place). Due to the second one we now know that it's very important to follow this tip: "Easy to pick up, Hard to master". When people can't understand the game quickly enough (a few minutes), they not gonna give it a second chance.

We will mostly stick with our usual tools: - Unity - Visual Studio - Aseprite - Affinity Designer - Krita (maybe) - Trello - GitLab

Themes are ok this time around. We've seen better, but it could be way worse...

Looking forward to getting a game done!