{"author_link":"\/users\/f1krazy","author_name":"F1Krazy","author_uid":"f1krazy","comments":[],"epoch":1533941117,"event":"LD42","format":"md","ldjam_node_id":108578,"likes":2,"metadata":{"p_key":"116982","p_author":"F1Krazy","p_authorkey":"1071341","p_urlkey":"332990","p_title":"Spitballing","p_cat":"LDJam ","p_event":"LD42","p_time":"1533941117","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1071341","us_name":"F1Krazy","us_username":"f1krazy","event_start":"1533859200","event_key":"73","event_name":"LD 42"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD42","removed_author":false},"_superparent":97793,"_trust":11,"author":71341,"body":"I'm off to bed now, but first I have a game idea that I just wanna throw out there quickly, see what people think of it.\n\nBasically, it's Asteroids, but every time you destroy an asteroid it leaves a hole in the background that you can't fly through. You have to be strategic in where the asteroids are positioned when you destroy them, or you'll literally run out of space to move through and become a sitting duck. There might need to be some kind of mechanism to stop players from sitting around for minutes until an asteroid appears in just the right place... maybe I can use UFOs for that. Also, special asteroids that heal the background when shot?\n\nI must admit, I'm having a harder time with this theme than I did last year. Still in the \"spitballing\" phase. But yeah, would this work> Don't wanna go ahead and try it and then find out halfway through that it won't work for some reason.","comments":3,"comments-timestamp":"2018-08-10T22:57:17Z","created":"2018-08-10T22:36:00Z","files":[],"files-timestamp":0,"id":108578,"love":2,"love-timestamp":"2018-08-10T22:49:42Z","meta":[],"modified":"2018-08-10T22:57:17Z","name":"Spitballing","node-timestamp":"2018-08-10T22:45:17Z","parent":98869,"parents":[1,5,9,97793,98869],"path":"\/events\/ludum-dare\/42\/astervoid\/spitballing","published":"2018-08-10T22:45:17Z","scope":"public","slug":"spitballing","subsubtype":"","subtype":"","type":"post","version":305332},"node_metadata":{"n_key":"108578","n_urlkey":"332990","n_parent":"98869","n_path":"\/events\/ludum-dare\/42\/astervoid\/spitballing","n_slug":"spitballing","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"71341","n_created":"1533940560","n_modified":"1533941837","n_version":"305332","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/42\/astervoid\/spitballing","text":"I'm off to bed now, but first I have a game idea that I just wanna throw out there quickly, see what people think of it.\n\nBasically, it's Asteroids, but every time you destroy an asteroid it leaves a hole in the background that you can't fly through. You have to be strategic in where the asteroids are positioned when you destroy them, or you'll literally run out of space to move through and become a sitting duck. There might need to be some kind of mechanism to stop players from sitting around for minutes until an asteroid appears in just the right place... maybe I can use UFOs for that. Also, special asteroids that heal the background when shot?\n\nI must admit, I'm having a harder time with this theme than I did last year. Still in the \"spitballing\" phase. But yeah, would this work> Don't wanna go ahead and try it and then find out halfway through that it won't work for some reason.","title":"Spitballing","wayback_source":[]}