{"author_name":"ForeignGuyMike","cat":"LD #34","comments":[],"epoch":1449886140,"likes":0,"metadata":{"p_key":"11703","p_author":"ForeignGuyMike","p_authorkey":"0","p_urlkey":"46945","p_title":"Stoof","p_cat":"LD #34","p_event":"LD34","p_time":"1449886140","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1449792000","event_key":"31","event_name":"LD34"},"text":"<p>Well, looks like I may use this LibGDX port of my tile engine.<\/p>\n <p>https:\/\/dl.dropboxusercontent.com\/u\/59779278\/Ludum%20Dare\/code.rar<\/p>\n <p>gg<\/p>","time":"December 11th, 2015 9:09 pm","title":"Stoof"}