Day 1: Engine + Graphics
This afternoon I decided to make a game where you try to clean junk out of outer space, to make way for future space travelers. I decided to make it like a classic Asteroids type game but with a twist. Like normal you can shoot asteroids, but you will also be able to suck them into a ship with a vacuum, or plow them into a different cargo ship.
What I've got so far is the engine for physics (still kinda buggy), I've got a ship and space junk to clean out, and a starry background. While I was at it I put in some Xbox Controller support as well, which is also kinda buggy.
Here's a screenshot from what I've got so far:
