{"author_link":"\/users\/emcannon","author_name":"EmCannon","author_uid":"emcannon","comments":[],"epoch":1533960022,"event":"LD42","format":"md","ldjam_node_id":109208,"likes":0,"metadata":{"p_key":"117209","p_author":"EmCannon","p_authorkey":"1101680","p_urlkey":"333220","p_title":"Reflection, Day One - 11:00 PM | Developing & Distractions","p_cat":"LDJam ","p_event":"LD42","p_time":"1533960022","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1101680","us_name":"EmCannon","us_username":"emcannon","event_start":"1533859200","event_key":"73","event_name":"LD 42"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD42","removed_author":false},"_superparent":97793,"_trust":2,"author":101680,"body":"~START TRANSMISSION~\n\n---\nIt has been a long day, and I'm losing my focus. The last hour-and-a-half I've just been playing Celeste, trying to think of a story. I'm still working on my game though, don't worry. Right now, like all, I just have a concept down. Every time you get hurt, the screen sheds a little bit of visibility, creating a nuisance you have to learn to work around and, hopefully, learn to avoid. I'm really tired, and I get to meet my new puppy (Hopefully, fingers crossed!) tomorrow, so I'm going to try and get at least an hour or two of sleep. Good night, Ya'll. Happy jamming.\n\n-EmCannon\n\nBONUS ROUND!!!\nHere's an image of my new character. Can you guess what it is???\n![ff-1_0.png](\/\/\/raw\/03d\/81\/z\/15658.png)\nGood luck!\n---\n\n~END TRANSMISSION~","comments":0,"created":"2018-08-11T03:53:46Z","files":[],"files-timestamp":0,"id":109208,"love":0,"meta":[],"modified":"2018-11-28T18:01:40Z","name":"Reflection, Day One - 11:00 PM | Developing & Distractions","node-timestamp":"2018-11-28T18:01:40Z","parent":101681,"parents":[1,5,9,97793,101681],"path":"\/events\/ludum-dare\/42\/faceguy\/reflection-day-one-1100-pm-developing-distractions","published":"2018-08-11T04:00:22Z","scope":"public","slug":"reflection-day-one-1100-pm-developing-distractions","subsubtype":"","subtype":"","type":"post","version":366538},"node_metadata":{"n_key":"109208","n_urlkey":"333220","n_parent":"101681","n_path":"\/events\/ludum-dare\/42\/faceguy\/reflection-day-one-1100-pm-developing-distractions","n_slug":"reflection-day-one-1100-pm-devel","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"101680","n_created":"1533959626","n_modified":"1543428100","n_version":"366538","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/42\/faceguy\/reflection-day-one-1100-pm-developing-distractions","text":"~START TRANSMISSION~\n\n---\nIt has been a long day, and I'm losing my focus. The last hour-and-a-half I've just been playing Celeste, trying to think of a story. I'm still working on my game though, don't worry. Right now, like all, I just have a concept down. Every time you get hurt, the screen sheds a little bit of visibility, creating a nuisance you have to learn to work around and, hopefully, learn to avoid. I'm really tired, and I get to meet my new puppy (Hopefully, fingers crossed!) tomorrow, so I'm going to try and get at least an hour or two of sleep. Good night, Ya'll. Happy jamming.\n\n-EmCannon\n\nBONUS ROUND!!!\nHere's an image of my new character. Can you guess what it is???\n![ff-1_0.png](\/\/\/raw\/03d\/81\/z\/15658.png)\nGood luck!\n---\n\n~END TRANSMISSION~","title":"Reflection, Day One - 11:00 PM | Developing & Distractions","wayback_source":[]}