Day 1 Progress.

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Excuse the lighting in this one. I have f.lux on in the process.

Slowly, but surely, I have a base concept of my game ready to go. I've decided to toy around with the idea of playing with memory and space. You can be able to equip as many power-ups onto your character -- with a cost. Each item takes up memory as you can only hold so much. Plus, the amount of memory left over may also affect your environment as well.

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Oh...Those USB drives there. I'm experimenting on implementing a feature where you can save three different equipment sets onto three different drives. The plan is that every time you lose a life, you "plug in" a new USB drive with your different set of items to use in the game. The USB drives act as your lifeline.