{"author_link":"\/users\/matank","author_name":"Matank","author_uid":"matank","comments":[],"epoch":1533962380,"event":"LD42","format":"md","ldjam_node_id":109252,"likes":3,"metadata":{"p_key":"117235","p_author":"Matank","p_authorkey":"1101302","p_urlkey":"333246","p_title":"Progress 6 hours in","p_cat":"LDJam ","p_event":"LD42","p_time":"1533962380","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1101302","us_name":"Matank","us_username":"matank","event_start":"1533859200","event_key":"73","event_name":"LD 42"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD42","removed_author":false},"_superparent":97793,"_trust":3,"author":101302,"body":"Took me a long time to think of an idea I wasn't completely unhappy with. I eventually thought of an idea for a sort of platforming game set in ancient Egypt. You are exploring a pyramid and the goal is to reach the top, so with every floor the available space becomes smaller. \n\nAfter basic design of the game, I started with making sprites, trying to make them match the ancient Egypt theme. However, as I have no experience at all in making assets for games, this took me forever... finally, 6 hours since start time, I have one walk animation for the player, and one for an enemy (a snake):\n\n\n![walk_animations.gif](\/\/\/raw\/6bb\/81\/z\/1567e.gif)","comments":0,"created":"2018-08-11T04:29:17Z","files":[],"files-timestamp":0,"id":109252,"love":3,"love-timestamp":"2018-08-11T05:12:23Z","meta":[],"modified":"2018-08-11T05:12:23Z","name":"Progress 6 hours in","node-timestamp":"2018-08-11T04:39:40Z","parent":101307,"parents":[1,5,9,97793,101307],"path":"\/events\/ludum-dare\/42\/pyramidion\/progress-6-hours-in","published":"2018-08-11T04:39:40Z","scope":"public","slug":"progress-6-hours-in","subsubtype":"","subtype":"","type":"post","version":306886},"node_metadata":{"n_key":"109252","n_urlkey":"333246","n_parent":"101307","n_path":"\/events\/ludum-dare\/42\/pyramidion\/progress-6-hours-in","n_slug":"progress-6-hours-in","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"101302","n_created":"1533961757","n_modified":"1533964343","n_version":"306886","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/42\/pyramidion\/progress-6-hours-in","text":"Took me a long time to think of an idea I wasn't completely unhappy with. I eventually thought of an idea for a sort of platforming game set in ancient Egypt. You are exploring a pyramid and the goal is to reach the top, so with every floor the available space becomes smaller. \n\nAfter basic design of the game, I started with making sprites, trying to make them match the ancient Egypt theme. However, as I have no experience at all in making assets for games, this took me forever... finally, 6 hours since start time, I have one walk animation for the player, and one for an enemy (a snake):\n\n\n![walk_animations.gif](\/\/\/raw\/6bb\/81\/z\/1567e.gif)","title":"Progress 6 hours in","wayback_source":[]}