{"author_link":"\/users\/agentparsec","author_name":"agentparsec","author_uid":"agentparsec","comments":[],"epoch":1533970248,"event":"LD42","format":"md","ldjam_node_id":109428,"likes":0,"metadata":{"p_key":"117316","p_author":"agentparsec","p_authorkey":"1002617","p_urlkey":"333327","p_title":"Quick VR Question for Compo","p_cat":"LDJam ","p_event":"LD42","p_time":"1533970248","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1002617","us_name":"agentparsec","us_username":"agentparsec","event_start":"1533859200","event_key":"73","event_name":"LD 42"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD42","removed_author":false},"_superparent":97793,"_trust":13,"author":2617,"body":"I was thinking about trying to implement Vive support in my LD entry.  The problem is, I need to install the SteamVR assets from the asset store to do this.  Would this be a violation of the compo rules?  If so, I'll skip it.","comments":1,"comments-timestamp":"2018-08-11T07:00:29Z","created":"2018-08-11T06:49:29Z","files":[],"files-timestamp":0,"id":109428,"love":0,"meta":[],"modified":"2018-08-11T07:00:29Z","name":"Quick VR Question for Compo","node-timestamp":"2018-08-11T06:50:48Z","parent":99044,"parents":[1,5,9,97793,99044],"path":"\/events\/ludum-dare\/42\/defragment-vr\/quick-vr-question-for-compo","published":"2018-08-11T06:50:48Z","scope":"public","slug":"quick-vr-question-for-compo","subsubtype":"","subtype":"","type":"post","version":307285},"node_metadata":{"n_key":"109428","n_urlkey":"333327","n_parent":"99044","n_path":"\/events\/ludum-dare\/42\/defragment-vr\/quick-vr-question-for-compo","n_slug":"quick-vr-question-for-compo","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"2617","n_created":"1533970169","n_modified":"1533970829","n_version":"307285","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/42\/defragment-vr\/quick-vr-question-for-compo","text":"I was thinking about trying to implement Vive support in my LD entry.  The problem is, I need to install the SteamVR assets from the asset store to do this.  Would this be a violation of the compo rules?  If so, I'll skip it.","title":"Quick VR Question for Compo","wayback_source":[]}