{"author_link":"\/users\/isometric","author_name":"isometric","author_uid":"isometric","comments":[],"epoch":1533979460,"event":"LD42","format":"md","ldjam_node_id":109614,"likes":1,"metadata":{"p_key":"117392","p_author":"isometric","p_authorkey":"1098689","p_urlkey":"333403","p_title":"I'm aiming high, in case I fall short","p_cat":"LDJam ","p_event":"LD42","p_time":"1533979460","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1098689","us_name":"isometric","us_username":"isometric","event_start":"1533859200","event_key":"73","event_name":"LD 42"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD42","removed_author":false},"_superparent":97793,"_trust":1,"author":98689,"body":"After a lot of idea generation last night (WAST), I finally settled on an idea:\nYou're teleported into a computer, and the only way to get out is to import a *frontdoor* (Not the hacking backdoor which lets you in. See what I did there?). However, there are different levels of useless data that are taking up space. So the game is simple: Destroy all useless data. However, if you wait too long, the data makes more useless data, using up more space.\n\nIf your computer runs out of space, you lose. :)\n\nI'm entering the compo, so I'd better get going.","comments":0,"created":"2018-08-11T09:19:50Z","files":[],"files-timestamp":0,"id":109614,"love":1,"love-timestamp":"2018-08-11T10:00:18Z","meta":[],"modified":"2018-08-11T10:00:18Z","name":"I'm aiming high, in case I fall short","node-timestamp":"2018-08-11T09:24:20Z","parent":98690,"parents":[1,5,9,97793,98690],"path":"\/events\/ludum-dare\/42\/$98690\/im-aiming-high-in-case-i-fall-short","published":"2018-08-11T09:24:20Z","scope":"public","slug":"im-aiming-high-in-case-i-fall-short","subsubtype":"","subtype":"","type":"post","version":307710},"node_metadata":{"n_key":"109614","n_urlkey":"333403","n_parent":"98690","n_path":"\/events\/ludum-dare\/42\/$98690\/im-aiming-high-in-case-i-fall-short","n_slug":"im-aiming-high-in-case-i-fall-sh","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"98689","n_created":"1533979190","n_modified":"1533981618","n_version":"307710","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/42\/$98690\/im-aiming-high-in-case-i-fall-short","text":"After a lot of idea generation last night (WAST), I finally settled on an idea:\nYou're teleported into a computer, and the only way to get out is to import a *frontdoor* (Not the hacking backdoor which lets you in. See what I did there?). However, there are different levels of useless data that are taking up space. So the game is simple: Destroy all useless data. However, if you wait too long, the data makes more useless data, using up more space.\n\nIf your computer runs out of space, you lose. :)\n\nI'm entering the compo, so I'd better get going.","title":"I'm aiming high, in case I fall short","wayback_source":[]}