{"author_link":"\/users\/compufreak","author_name":"Compufreak","author_uid":"compufreak","comments":[],"epoch":1533996162,"event":"LD42","format":"md","ldjam_node_id":109984,"likes":3,"metadata":{"p_key":"117572","p_author":"Compufreak","p_authorkey":"1051415","p_urlkey":"333585","p_title":"Let's go!","p_cat":"LDJam ","p_event":"LD42","p_time":"1533996162","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1051415","us_name":"Compufreak","us_username":"compufreak","event_start":"1533859200","event_key":"73","event_name":"LD 42"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD42","removed_author":false},"_superparent":97793,"_trust":1,"author":51415,"body":"Ok, I finished the work and grocery-shopping I had to do for the weekend and will now start to make a game.\n\nIt will be a competitive game (probably with Local Multiplayer and \"KI\") with a playfield getting smaller until the last man is standing - similar to that Amiga-game I remembered. But I have quite some ideas that will add some spice to it - I hope I'll be able to implement those without messing up my sleep schedule ;)\n\nThis time around I will focus on the stuff where I know what I am doing, so I will:\n- Don't put much effort into graphics as it will look crappy anyways\n- Try some strange stuff for sound using my microphone\n\nI also learned from the last time to:\n- Don't make the game too hard in the beginning\n- Take more time to polish the game mechanics instead of putting more features or levels in it\n\nThe Toolset will be:\n- Godot Engine 3\n- As I want to try the C#-features from Godot Engine I'll try out if I can make use of Visual Studio or Visual Studio Code\n- Bfxr\n- Maybe Aseprite\n- Maybe some other audio tool to experiment with the voice samples I'll record\n- Windows Audio Recorder xD\n\nP.S.: Funny how this old 2D-top-down-game on the Amiga is what actual Battle Royale-games are in its essence.","comments":2,"comments-timestamp":"2018-08-11T14:16:43Z","created":"2018-08-11T13:54:03Z","files":[],"files-timestamp":0,"id":109984,"love":3,"love-timestamp":"2018-08-11T14:26:58Z","meta":[],"modified":"2018-08-11T14:26:58Z","name":"Let's go!","node-timestamp":"2018-08-11T14:09:52Z","parent":108044,"parents":[1,5,9,97793,108044],"path":"\/events\/ludum-dare\/42\/$108044\/lets-go","published":"2018-08-11T14:02:42Z","scope":"public","slug":"lets-go","subsubtype":"","subtype":"","type":"post","version":308645},"node_metadata":{"n_key":"109984","n_urlkey":"333585","n_parent":"108044","n_path":"\/events\/ludum-dare\/42\/$108044\/lets-go","n_slug":"lets-go","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"51415","n_created":"1533995643","n_modified":"1533997618","n_version":"308645","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/42\/$108044\/lets-go","text":"Ok, I finished the work and grocery-shopping I had to do for the weekend and will now start to make a game.\n\nIt will be a competitive game (probably with Local Multiplayer and \"KI\") with a playfield getting smaller until the last man is standing - similar to that Amiga-game I remembered. But I have quite some ideas that will add some spice to it - I hope I'll be able to implement those without messing up my sleep schedule ;)\n\nThis time around I will focus on the stuff where I know what I am doing, so I will:\n- Don't put much effort into graphics as it will look crappy anyways\n- Try some strange stuff for sound using my microphone\n\nI also learned from the last time to:\n- Don't make the game too hard in the beginning\n- Take more time to polish the game mechanics instead of putting more features or levels in it\n\nThe Toolset will be:\n- Godot Engine 3\n- As I want to try the C#-features from Godot Engine I'll try out if I can make use of Visual Studio or Visual Studio Code\n- Bfxr\n- Maybe Aseprite\n- Maybe some other audio tool to experiment with the voice samples I'll record\n- Windows Audio Recorder xD\n\nP.S.: Funny how this old 2D-top-down-game on the Amiga is what actual Battle Royale-games are in its essence.","title":"Let's go!","wayback_source":[]}