{"author_link":"\/users\/elnu","author_name":"Elnu","author_uid":"elnu","comments":[],"epoch":1534007753,"event":"LD42","format":"md","ldjam_node_id":110308,"likes":9,"metadata":{"p_key":"117716","p_author":"Elnu","p_authorkey":"1100766","p_urlkey":"333729","p_title":"My game \"COUNTDOWN\" so far","p_cat":"LDJam ","p_event":"LD42","p_time":"1534007753","p_likes":"9","p_comments":"0","p_status":"WAYBACK","us_key":"1100766","us_name":"Mertios","us_username":"mertios","event_start":"1533859200","event_key":"73","event_name":"LD 42"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD42","removed_author":false},"_superparent":97793,"_trust":6,"author":100766,"body":"So far, I\u2019ve been working on a dynamic \u2018platformer\u2019 on a hexagonal grid. Each hexagon has a count-down timer on it, and when it gets to zero the hexagon becomes black and can no longer be traveled through. The loose condition is when the player is trapped under a black untraversable hexagon.\n\nAs I promised yesterday, here is a video of what I have so far!\n\nhttps:\/\/www.youtube.com\/watch?v=UgMm7J4jUfI","comments":4,"comments-timestamp":"2018-08-12T17:59:30Z","created":"2018-08-11T17:13:29Z","files":[],"files-timestamp":0,"id":110308,"love":9,"love-timestamp":"2018-08-11T18:28:18Z","meta":[],"modified":"2018-08-12T17:59:30Z","name":"My game \"COUNTDOWN\" so far","node-timestamp":"2018-08-11T17:15:53Z","parent":100767,"parents":[1,5,9,97793,100767],"path":"\/events\/ludum-dare\/42\/countdown\/my-game-countdown-so-far","published":"2018-08-11T17:15:53Z","scope":"public","slug":"my-game-countdown-so-far","subsubtype":"","subtype":"","type":"post","version":309348},"node_metadata":{"n_key":"110308","n_urlkey":"333729","n_parent":"100767","n_path":"\/events\/ludum-dare\/42\/countdown\/my-game-countdown-so-far","n_slug":"my-game-countdown-so-far","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"100766","n_created":"1534007609","n_modified":"1534096770","n_version":"309348","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/42\/countdown\/my-game-countdown-so-far","text":"So far, I\u2019ve been working on a dynamic \u2018platformer\u2019 on a hexagonal grid. Each hexagon has a count-down timer on it, and when it gets to zero the hexagon becomes black and can no longer be traveled through. The loose condition is when the player is trapped under a black untraversable hexagon.\n\nAs I promised yesterday, here is a video of what I have so far!\n\nhttps:\/\/www.youtube.com\/watch?v=UgMm7J4jUfI","title":"My game \"COUNTDOWN\" so far","wayback_source":[]}