Questionnable Engineering Choices

After a lot of technical issues and my laptop just breaking down, I have started some hours a go.

What if you need to build a city in a limited amount of space? You should build vertically!

Try balancing buildings on top of new streets, that are founded on pretty questionnable design and engineering choices? How high can you go and can you limit the falling buildings?

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Still lots of work to do!

  • Overhaul the complete graphics, as this looks crap
  • Creation of UI
  • Add more variety of buildings
  • Graphical overhaul of the buildings
  • Creation of intro screen
  • Flatten out some bugs