{"author_link":"\/users\/martin-senges","author_name":"Martin Senges","author_uid":"martin-senges","comments":[],"epoch":1534022471,"event":"LD42","format":"md","ldjam_node_id":110663,"likes":4,"metadata":{"p_key":"117914","p_author":"Martin Senges","p_authorkey":"1101772","p_urlkey":"333928","p_title":"Core mechanics (almost) all in place","p_cat":"LDJam ","p_event":"LD42","p_time":"1534022471","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1101772","us_name":"Martin Senges","us_username":"martin-senges","event_start":"1533859200","event_key":"73","event_name":"LD 42"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD42","removed_author":false},"_superparent":97793,"_trust":1,"author":101772,"body":"So it has been around 24h and I thought, I should show some more wip stuff. Game is starting to be playable. You have a main building that spawns pawns, which you have to move in order to gain territory. You can evolve these pawns to other units, each fullfilling a differnt role in the game and they are meant to counter each other. Don't have any AI or tutorial yet though, not even sound or a main menu. So there is still a lot to do...\n![WIP_24h_Screenshot.png](\/\/\/raw\/c8d\/81\/z\/15a25.png)\n","comments":0,"created":"2018-08-11T21:14:20Z","files":[],"files-timestamp":0,"id":110663,"love":4,"love-timestamp":"2018-08-12T01:54:24Z","meta":[],"modified":"2018-08-12T01:54:24Z","name":"Core mechanics (almost) all in place","node-timestamp":"2018-08-11T21:21:11Z","parent":101773,"parents":[1,5,9,97793,101773],"path":"\/events\/ludum-dare\/42\/the-kings-board\/core-mechanics-almost-all-in-place","published":"2018-08-11T21:21:11Z","scope":"public","slug":"core-mechanics-almost-all-in-place","subsubtype":"","subtype":"","type":"post","version":310372},"node_metadata":{"n_key":"110663","n_urlkey":"333928","n_parent":"101773","n_path":"\/events\/ludum-dare\/42\/the-kings-board\/core-mechanics-almost-all-in-place","n_slug":"core-mechanics-almost-all-in-pla","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"101772","n_created":"1534022060","n_modified":"1534038864","n_version":"310372","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/42\/the-kings-board\/core-mechanics-almost-all-in-place","text":"So it has been around 24h and I thought, I should show some more wip stuff. Game is starting to be playable. You have a main building that spawns pawns, which you have to move in order to gain territory. You can evolve these pawns to other units, each fullfilling a differnt role in the game and they are meant to counter each other. Don't have any AI or tutorial yet though, not even sound or a main menu. So there is still a lot to do...\n![WIP_24h_Screenshot.png](\/\/\/raw\/c8d\/81\/z\/15a25.png)\n","title":"Core mechanics (almost) all in place","wayback_source":[]}