Spacetime Landlord Tycoon - Day 1 done

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The day has officially drawn to a close for our little dev group and we all hope to get some shut eye before going all in on Sunday. Because of all the planning that has gone into this project, there is not much to show for it except maybe the drawings from the previous post. Some graphics have been made, but are yet to be implemented into the actual game, which so far consists of a scene with one (1) game object (and a bunch of console print lines) in it. There's a lot going on behind the scenes, however, with our GUI programmer working on what may be one of the core mechanics of the game, and as previously mentioned, the graphics that are more or less done, but are still waiting to be put into the game itself. I believe that there will be little to nothing to show until all of a sudden it's all there and working, as that seems to be the standard.

Tomorrow will be a long but exciting day, and hopefully a lot will get done! Good night!๐Ÿ˜ด๐ŸŒ™