First day gone, looking good.

This time I've planned everything. I've already got the concept, the backstory, the mechanics, the design, and even the checklist sorted out. Though I've used like 6 sheets to describe everything and capture my chain of thoughts to allow me to design faster :P

Since I'll be submitting to the Jam, I still have two more days to implement the mechanics (some of them are already started) and make the menus and intro/outro sequences. I'd love to add a narrator voice to the game, but I'm afraid it's not a must on a tight schedule :( so we'll see.

Screenshot2.jpg

You might see little progress from the previous screenshot, but that's because it was a testing scene, while this is the level in progress; plus I've been making a little GDD.