{"author_link":"\/users\/player-2","author_name":"Player 2","author_uid":"player-2","comments":[],"epoch":1534034689,"event":"LD42","format":"md","ldjam_node_id":110907,"likes":3,"metadata":{"p_key":"118066","p_author":"Player 2","p_authorkey":"1098830","p_urlkey":"334080","p_title":"End Of Day 1 And Some Good Progress Has Been Made.","p_cat":"LDJam ","p_event":"LD42","p_time":"1534034689","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1098830","us_name":"Player 2","us_username":"player-2","event_start":"1533859200","event_key":"73","event_name":"LD 42"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD42","removed_author":false},"_superparent":97793,"_trust":3,"author":98830,"body":"This is my first time participating in a Ludum Dare Game Jam and I have been working with @RenegadePunisher to put together a prototype in which the zombies - which run at you - become part of the land - once you have killed them of course.\n![Prototype1.jpg](\/\/\/raw\/e02\/81\/z\/15b25.jpg) \nAllowing you to climb on top of them, ultimately making your play area smaller, making you run out of space to play - as the camera is static.\n\nThis idea came to us after literally hours of thinking about and around the theme given, as we wanted to stick to the theme as closely as possible.\n\nWe have been using SDL and c++ in visual studio, using our own engine that is expanding as we require the extra utility.\n\nSome main bugs currently are the Zombie's size as well as the collision clipping issues, however they are jobs for tomorrow, sleep has finally prevailed.\n\nCurrently there is no music or sound effects - yet another job for tomorrow, however the programming jobs going forth shouldn't be too massive, especially seeing as today was spent doing animations and programming character functionality.\n\nAnd now for some well earned sleep. ","comments":0,"created":"2018-08-12T00:29:23Z","files":[],"files-timestamp":0,"id":110907,"love":3,"love-timestamp":"2018-08-12T10:42:57Z","meta":[],"modified":"2018-08-12T10:42:57Z","name":"End Of Day 1 And Some Good Progress Has Been Made.","node-timestamp":"2018-08-12T00:44:49Z","parent":101554,"parents":[1,5,9,97793,101554],"path":"\/events\/ludum-dare\/42\/zombie-escape\/end-of-day-1-and-some-good-progress-has-been-made","published":"2018-08-12T00:44:49Z","scope":"public","slug":"end-of-day-1-and-some-good-progress-has-been-made","subsubtype":"","subtype":"","type":"post","version":311117},"node_metadata":{"n_key":"110907","n_urlkey":"334080","n_parent":"101554","n_path":"\/events\/ludum-dare\/42\/zombie-escape\/end-of-day-1-and-some-good-progress-has-been-made","n_slug":"end-of-day-1-and-some-good-progr","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"98830","n_created":"1534033763","n_modified":"1534070577","n_version":"311117","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/42\/zombie-escape\/end-of-day-1-and-some-good-progress-has-been-made","text":"This is my first time participating in a Ludum Dare Game Jam and I have been working with @RenegadePunisher to put together a prototype in which the zombies - which run at you - become part of the land - once you have killed them of course.\n![Prototype1.jpg](\/\/\/raw\/e02\/81\/z\/15b25.jpg) \nAllowing you to climb on top of them, ultimately making your play area smaller, making you run out of space to play - as the camera is static.\n\nThis idea came to us after literally hours of thinking about and around the theme given, as we wanted to stick to the theme as closely as possible.\n\nWe have been using SDL and c++ in visual studio, using our own engine that is expanding as we require the extra utility.\n\nSome main bugs currently are the Zombie's size as well as the collision clipping issues, however they are jobs for tomorrow, sleep has finally prevailed.\n\nCurrently there is no music or sound effects - yet another job for tomorrow, however the programming jobs going forth shouldn't be too massive, especially seeing as today was spent doing animations and programming character functionality.\n\nAnd now for some well earned sleep. ","title":"End Of Day 1 And Some Good Progress Has Been Made.","wayback_source":[]}