{"author_link":"\/users\/ceejap","author_name":"CeeJap","author_uid":"ceejap","comments":[],"epoch":1534037367,"event":"LD42","format":"md","ldjam_node_id":110962,"likes":0,"metadata":{"p_key":"118099","p_author":"CeeJap","p_authorkey":"1072185","p_urlkey":"334113","p_title":"Bullet\/Missile Graphics Glitch Fixed!","p_cat":"LDJam ","p_event":"LD42","p_time":"1534037367","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1072185","us_name":"CeeJap","us_username":"ceejap","event_start":"1533859200","event_key":"73","event_name":"LD 42"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD42","removed_author":false},"_superparent":97793,"_trust":4,"author":72185,"body":"After missing out on 8 hours for family, and spending another 3 fixing bugs, my game can now be seen instead of syntax errors. The factory building is beginning, and polluted blocks need a lot more work and randomness than just a line of red squares, but over all I think prgress is being made!\n\n![ppp_002.png](\/\/\/raw\/9f9\/11\/z\/15b52.png)","comments":0,"created":"2018-08-12T01:25:42Z","files":[],"files-timestamp":0,"id":110962,"love":0,"meta":[],"modified":"2018-08-12T01:30:06Z","name":"Bullet\/Missile Graphics Glitch Fixed!","node-timestamp":"2018-08-12T01:30:06Z","parent":104205,"parents":[1,5,9,97793,104205],"path":"\/events\/ludum-dare\/42\/power-ports-pollution\/bulletmissile-graphics-glitch-fixed","published":"2018-08-12T01:29:27Z","scope":"public","slug":"bulletmissile-graphics-glitch-fixed","subsubtype":"","subtype":"","type":"post","version":311246},"node_metadata":{"n_key":"110962","n_urlkey":"334113","n_parent":"104205","n_path":"\/events\/ludum-dare\/42\/power-ports-pollution\/bulletmissile-graphics-glitch-fixed","n_slug":"bulletmissile-graphics-glitch-fi","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"72185","n_created":"1534037142","n_modified":"1534037406","n_version":"311246","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/42\/power-ports-pollution\/bulletmissile-graphics-glitch-fixed","text":"After missing out on 8 hours for family, and spending another 3 fixing bugs, my game can now be seen instead of syntax errors. The factory building is beginning, and polluted blocks need a lot more work and randomness than just a line of red squares, but over all I think prgress is being made!\n\n![ppp_002.png](\/\/\/raw\/9f9\/11\/z\/15b52.png)","title":"Bullet\/Missile Graphics Glitch Fixed!","wayback_source":[]}