{"author_link":"\/users\/alex-adedge","author_name":"Alex_ADEdge","author_uid":"alex-adedge","comments":[],"epoch":1534043078,"event":"LD42","format":"md","ldjam_node_id":111005,"likes":7,"metadata":{"p_key":"118123","p_author":"Alex_ADEdge","p_authorkey":"1053101","p_urlkey":"334138","p_title":"Half(ish) time - LD42","p_cat":"LDJam ","p_event":"LD42","p_time":"1534043078","p_likes":"7","p_comments":"0","p_status":"WAYBACK","us_key":"1053101","us_name":"Alex_ADEdge","us_username":"alex-adedge","event_start":"1533859200","event_key":"73","event_name":"LD 42"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD42","removed_author":false},"_superparent":97793,"_trust":4,"author":53101,"body":"Past the half way point now, so having a look at what Ive achieved so far.\n\nI started off pretty strong, and got some assets sorted and a prototype level mockup happening. I felt pretty good about the theme and had a solid game idea pretty quickly - probably the quickest Ive ever put together a concept out of any LD Ive participated in!\n\nWhen it came down to it, I settled on making a western 'train chase', but with a cyberpunk twist.\n\n![EarlyScreen.png](\/\/\/raw\/d6f\/c\/z\/15b86.png)\n\nBut things started to slow down once I got into implementing game mechanics - a few issues arose and I messed around trying to setup physics for the train too long and then got stuck on a very frustrating bug for WAY too long! Not only that but Ive decided to come down with a cold right at the start of the gamejam, which has made things even more frustrating, as I cant focus as well as normal. Programming in a scatterbrained state of mind is not a fun experience... \n\n![trainSetup03.gif](\/\/\/raw\/d6f\/c\/z\/15bb3.gif)\n\nWith less than 20 hours remaining, I'm already cutting back features and looking at the bare minimum this game needs to be an interesting\/fun experience. \n\nAnd I still havent got a name for the game! Thinking something along the lines of 'Laser Rails' or 'Cyberway Rails'. If anyone has some suggestions I'm all ears!\n\nUpdates generally posted to my twitter: https:\/\/twitter.com\/Alex_ADEdge","comments":1,"comments-timestamp":"2018-08-12T03:38:42Z","created":"2018-08-12T02:26:49Z","files":[],"files-timestamp":0,"id":111005,"love":7,"love-timestamp":"2018-08-12T04:34:25Z","meta":[],"modified":"2018-08-12T04:34:25Z","name":"Half(ish) time - LD42","node-timestamp":"2018-08-12T03:04:38Z","parent":101623,"parents":[1,5,9,97793,101623],"path":"\/events\/ludum-dare\/42\/laser-rails-chase\/halfish-time-ld42","published":"2018-08-12T03:04:38Z","scope":"public","slug":"halfish-time-ld42","subsubtype":"","subtype":"","type":"post","version":311488},"node_metadata":{"n_key":"111005","n_urlkey":"334138","n_parent":"101623","n_path":"\/events\/ludum-dare\/42\/laser-rails-chase\/halfish-time-ld42","n_slug":"halfish-time-ld42","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"53101","n_created":"1534040809","n_modified":"1534048465","n_version":"311488","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/42\/laser-rails-chase\/halfish-time-ld42","text":"Past the half way point now, so having a look at what Ive achieved so far.\n\nI started off pretty strong, and got some assets sorted and a prototype level mockup happening. I felt pretty good about the theme and had a solid game idea pretty quickly - probably the quickest Ive ever put together a concept out of any LD Ive participated in!\n\nWhen it came down to it, I settled on making a western 'train chase', but with a cyberpunk twist.\n\n![EarlyScreen.png](\/\/\/raw\/d6f\/c\/z\/15b86.png)\n\nBut things started to slow down once I got into implementing game mechanics - a few issues arose and I messed around trying to setup physics for the train too long and then got stuck on a very frustrating bug for WAY too long! Not only that but Ive decided to come down with a cold right at the start of the gamejam, which has made things even more frustrating, as I cant focus as well as normal. Programming in a scatterbrained state of mind is not a fun experience... \n\n![trainSetup03.gif](\/\/\/raw\/d6f\/c\/z\/15bb3.gif)\n\nWith less than 20 hours remaining, I'm already cutting back features and looking at the bare minimum this game needs to be an interesting\/fun experience. \n\nAnd I still havent got a name for the game! Thinking something along the lines of 'Laser Rails' or 'Cyberway Rails'. If anyone has some suggestions I'm all ears!\n\nUpdates generally posted to my twitter: https:\/\/twitter.com\/Alex_ADEdge","title":"Half(ish) time - LD42","wayback_source":[]}