{"author_link": "/users/paden-shorey", "author_name": "Paden Shorey", "author_uid": "paden-shorey", "comments": [], "epoch": 1534052265, "event": "LD42", "format": "md", "ldjam_node_id": 111133, "likes": 14, "metadata": {"p_key": "118196", "p_author": "Paden Shorey", "p_authorkey": "1099455", "p_urlkey": "334211", "p_title": "Long Day. My \"art\" is nearly complete.", "p_cat": "LDJam ", "p_event": "LD42", "p_time": "1534052265", "p_likes": "14", "p_comments": "0", "p_status": "WAYBACK", "us_key": "1099455", "us_name": "Paden Shorey", "us_username": "paden-shorey", "event_start": "1533859200", "event_key": "73", "event_name": "LD 42"}, "node": {"_collation": {"body_sanitizer": "TextUtils::SanitizeHTML via existing importer", "event": "LD42", "removed_author": false}, "_superparent": 97793, "_trust": 1, "author": 99455, "body": "I also recorded every sound effect with my voice.\n\nHere's some movement at the start of the game.\n\n![beginning.gif](///raw/f74/81/z/15c46.gif)\n\nHere's where it starts getting a bit crazy.\n\n![ezgif.com-optimize (1).gif](///raw/f74/81/z/15c48.gif)\n\nAnd finally got the game loop working.\n\n![endscreen.gif](///raw/f74/81/z/15c4a.gif)\n\nTrying to decide if I should put a cool-down on the explosion or not. Any suggestions?", "comments": 1, "comments-timestamp": "2018-08-12T08:16:02Z", "created": "2018-08-12T05:34:09Z", "files": [], "files-timestamp": 0, "id": 111133, "love": 14, "love-timestamp": "2018-08-12T08:27:08Z", "meta": [], "modified": "2018-08-12T08:27:08Z", "name": "Long Day. My \"art\" is nearly complete.", "node-timestamp": "2018-08-12T05:37:45Z", "parent": 99456, "parents": [1, 5, 9, 97793, 99456], "path": "/events/ludum-dare/42/dont-run-out-of-space/long-day-my-art-is-nearly-complete", "published": "2018-08-12T05:37:45Z", "scope": "public", "slug": "long-day-my-art-is-nearly-complete", "subsubtype": "", "subtype": "", "type": "post", "version": 311844}, "node_metadata": {"n_key": "111133", "n_urlkey": "334211", "n_parent": "99456", "n_path": "/events/ludum-dare/42/dont-run-out-of-space/long-day-my-art-is-nearly-complete", "n_slug": "long-day-my-art-is-nearly-comple", "n_type": "post", "n_subtype": "", "n_subsubtype": "", "n_author": "99455", "n_created": "1534052049", "n_modified": "1534062428", "n_version": "311844", "n_status": "WAYBACK"}, "source_url": "https://ldjam.com/events/ludum-dare/42/dont-run-out-of-space/long-day-my-art-is-nearly-complete", "text": "I also recorded every sound effect with my voice.\n\nHere's some movement at the start of the game.\n\n![beginning.gif](///raw/f74/81/z/15c46.gif)\n\nHere's where it starts getting a bit crazy.\n\n![ezgif.com-optimize (1).gif](///raw/f74/81/z/15c48.gif)\n\nAnd finally got the game loop working.\n\n![endscreen.gif](///raw/f74/81/z/15c4a.gif)\n\nTrying to decide if I should put a cool-down on the explosion or not. Any suggestions?", "title": "Long Day. My \"art\" is nearly complete.", "wayback_source": []}