{"author_link":"\/users\/kodran","author_name":"kodran","author_uid":"kodran","comments":[],"epoch":1534076684,"event":"LD42","format":"md","ldjam_node_id":111462,"likes":7,"metadata":{"p_key":"118365","p_author":"kodran","p_authorkey":"1080692","p_urlkey":"334383","p_title":"Progress on my little game","p_cat":"LDJam ","p_event":"LD42","p_time":"1534076684","p_likes":"7","p_comments":"0","p_status":"WAYBACK","us_key":"1080692","us_name":"kodran","us_username":"kodran","event_start":"1533859200","event_key":"73","event_name":"LD 42"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD42","removed_author":false},"_superparent":97793,"_trust":2,"author":80692,"body":"Working title\n\nIdea is you have to build the dungeon as you make your way through it. This is just a test map so it's really open, maps will be tighter and more complex to force you to think about which object to choose and where to place it. You have to fight off enemies which can take up your movement turn so you must be careful about which spaces you take up etc.\n\nWritten entirely in C using raylib\n\n![c529e6dd4ba465814c90b57e8f44cdfd.gif](\/\/\/raw\/43b\/31\/z\/15e06.gif)\n\n![7c604d9052ec4f383df35b341094e16e.gif](\/\/\/raw\/43b\/31\/z\/15e07.gif)","comments":0,"created":"2018-08-12T12:19:32Z","files":[],"files-timestamp":0,"id":111462,"love":7,"love-timestamp":"2018-08-12T14:00:58Z","meta":[],"modified":"2018-08-12T14:00:58Z","name":"Progress on my little game","node-timestamp":"2018-08-12T12:25:26Z","parent":98807,"parents":[1,5,9,97793,98807],"path":"\/events\/ludum-dare\/42\/clutter-dungeon\/progress-on-my-little-game","published":"2018-08-12T12:24:44Z","scope":"public","slug":"progress-on-my-little-game","subsubtype":"","subtype":"","type":"post","version":313012},"node_metadata":{"n_key":"111462","n_urlkey":"334383","n_parent":"98807","n_path":"\/events\/ludum-dare\/42\/clutter-dungeon\/progress-on-my-little-game","n_slug":"progress-on-my-little-game","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"80692","n_created":"1534076372","n_modified":"1534082458","n_version":"313012","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/42\/clutter-dungeon\/progress-on-my-little-game","text":"Working title\n\nIdea is you have to build the dungeon as you make your way through it. This is just a test map so it's really open, maps will be tighter and more complex to force you to think about which object to choose and where to place it. You have to fight off enemies which can take up your movement turn so you must be careful about which spaces you take up etc.\n\nWritten entirely in C using raylib\n\n![c529e6dd4ba465814c90b57e8f44cdfd.gif](\/\/\/raw\/43b\/31\/z\/15e06.gif)\n\n![7c604d9052ec4f383df35b341094e16e.gif](\/\/\/raw\/43b\/31\/z\/15e07.gif)","title":"Progress on my little game","wayback_source":[]}