{"author_link":"\/users\/seconddimension","author_name":"SecondDimension","author_uid":"seconddimension","comments":[],"epoch":1534081285,"event":"LD42","format":"md","ldjam_node_id":111549,"likes":7,"metadata":{"p_key":"118402","p_author":"SecondDimension","p_authorkey":"1000369","p_urlkey":"334420","p_title":"Too Much Sunshine, Making a Game about Rain","p_cat":"LDJam ","p_event":"LD42","p_time":"1534081285","p_likes":"7","p_comments":"0","p_status":"WAYBACK","us_key":"1000369","us_name":"SecondDimension","us_username":"seconddimension","event_start":"1533859200","event_key":"73","event_name":"LD 42"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD42","removed_author":false},"_superparent":97793,"_trust":7,"author":369,"body":"Hi all, this is a very late \"I'm in\", as I finally have something to share for this LD.  \nAs it's been 30 degrees and sunny for a month here in the UK, I have really missed the rain. To counter this incessant cheery weather, I am making a game where it's always raining.  As usual I have planned to implement around 500 features and a full story, so I will need to drastically cut back, but hoping to finish before tomorrow evening.  \nFirst screenshot below:\n\n![LD Screenshot 1.png](\/\/\/raw\/171\/z\/15e90.png)","comments":0,"created":"2018-08-12T13:36:30Z","files":[],"files-timestamp":0,"id":111549,"love":7,"love-timestamp":"2018-08-12T14:27:04Z","meta":[],"modified":"2018-08-12T14:27:04Z","name":"Too Much Sunshine, Making a Game about Rain","node-timestamp":"2018-08-12T13:41:25Z","parent":111548,"parents":[1,5,9,97793,111548],"path":"\/events\/ludum-dare\/42\/evercloud\/too-much-sunshine-making-a-game-about-rain","published":"2018-08-12T13:41:25Z","scope":"public","slug":"too-much-sunshine-making-a-game-about-rain","subsubtype":"","subtype":"","type":"post","version":313302},"node_metadata":{"n_key":"111549","n_urlkey":"334420","n_parent":"111548","n_path":"\/events\/ludum-dare\/42\/evercloud\/too-much-sunshine-making-a-game-about-rain","n_slug":"too-much-sunshine-making-a-game-","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"369","n_created":"1534080990","n_modified":"1534084024","n_version":"313302","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/42\/evercloud\/too-much-sunshine-making-a-game-about-rain","text":"Hi all, this is a very late \"I'm in\", as I finally have something to share for this LD.  \nAs it's been 30 degrees and sunny for a month here in the UK, I have really missed the rain. To counter this incessant cheery weather, I am making a game where it's always raining.  As usual I have planned to implement around 500 features and a full story, so I will need to drastically cut back, but hoping to finish before tomorrow evening.  \nFirst screenshot below:\n\n![LD Screenshot 1.png](\/\/\/raw\/171\/z\/15e90.png)","title":"Too Much Sunshine, Making a Game about Rain","wayback_source":[]}