{"author_link":"\/users\/gilgusmaximus","author_name":"GilgusMaximus","author_uid":"gilgusmaximus","comments":[],"epoch":1534096654,"event":"LD42","format":"md","ldjam_node_id":111876,"likes":2,"metadata":{"p_key":"118567","p_author":"GilgusMaximus","p_authorkey":"1068414","p_urlkey":"334586","p_title":"Quick Tip for Unity's HD Renderpipeline and Shader Graph","p_cat":"LDJam ","p_event":"LD42","p_time":"1534096654","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1068414","us_name":"GilgusMaximus","us_username":"gilgusmaximus","event_start":"1533859200","event_key":"73","event_name":"LD 42"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD42","removed_author":false},"_superparent":97793,"_trust":1,"author":68414,"body":"The preview of shader graph does not work as well as the shader itsself in scene view. You have to go to play mode to actually see the shader working (took me about half an hour to figure that out). So the tip:\n\nOpen up a second unity project, where you use the LW Renderpipeline, in which the shader preview works annd create your shader.","comments":0,"created":"2018-08-12T17:55:19Z","files":[],"files-timestamp":0,"id":111876,"love":2,"love-timestamp":"2018-08-12T18:44:25Z","meta":[],"modified":"2018-08-12T18:44:25Z","name":"Quick Tip for Unity's HD Renderpipeline and Shader Graph","node-timestamp":"2018-08-12T17:57:34Z","parent":99539,"parents":[1,5,9,97793,99539],"path":"\/events\/ludum-dare\/42\/voxelhell\/quick-tip-for-unitys-hd-renderpipeline-and-shader-graph","published":"2018-08-12T17:57:34Z","scope":"public","slug":"quick-tip-for-unitys-hd-renderpipeline-and-shader-graph","subsubtype":"","subtype":"","type":"post","version":314811},"node_metadata":{"n_key":"111876","n_urlkey":"334586","n_parent":"99539","n_path":"\/events\/ludum-dare\/42\/voxelhell\/quick-tip-for-unitys-hd-renderpipeline-and-shader-graph","n_slug":"quick-tip-for-unitys-hd-renderpi","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"68414","n_created":"1534096519","n_modified":"1534099465","n_version":"314811","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/42\/voxelhell\/quick-tip-for-unitys-hd-renderpipeline-and-shader-graph","text":"The preview of shader graph does not work as well as the shader itsself in scene view. You have to go to play mode to actually see the shader working (took me about half an hour to figure that out). So the tip:\n\nOpen up a second unity project, where you use the LW Renderpipeline, in which the shader preview works annd create your shader.","title":"Quick Tip for Unity's HD Renderpipeline and Shader Graph","wayback_source":[]}