{"author_name":"GFM","cat":"LD #34","comments":[],"epoch":1449880440,"likes":0,"metadata":{"p_key":"11862","p_author":"GFM","p_authorkey":"7375","p_urlkey":"47111","p_title":"Done with my setup!","p_cat":"LD #34","p_event":"LD34","p_time":"1449880440","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"7375","us_name":"GFM","us_username":"\/author\/gfm\/","event_start":"1449792000","event_key":"31","event_name":"LD34"},"text":"<p>Before the jam starts, I always get my repo ready and check were I can find my base assets (namely, a bitmap font and a sample song).<\/p>\n <p>Here&#8217;s everything:<\/p>\n <ul>\n <li><a href=\"https:\/\/github.com\/SirGFM\/ld34\">My game&#8217;s repository<\/a> (there&#8217;s only a Makefile and the license, for now)<\/li>\n <li><a href=\"https:\/\/github.com\/SirGFM\/c_synth\/blob\/master\/samples\/jjat-boss.mml\">My sample MML song<\/a> (so I can check the syntax somewhere&#8230; since I still haven&#8217;t written the lib&#8217;s wiki)<\/li>\n <li>And my base bitmap font, below. (at most, I&#8217;ll swap its colors)<\/li>\n <\/ul>\n <p><a href=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/new-font.png\"><img class=\"aligncenter size-full wp-image-510540\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2015\/12\/new-font.png\" alt=\"new-font\" width=\"128\" height=\"32\" \/><\/a><\/p>\n <p>With this&#8230;<\/p>\n <p>I&#8217;m ready!<\/p>","time":"December 11th, 2015 7:34 pm","title":"Done with my setup!"}