{"author_name": "uprightpath", "cat": "LD #34", "comments": [], "epoch": 1449879840, "likes": 0, "metadata": {"p_key": "11870", "p_author": "uprightpath", "p_authorkey": "10562", "p_urlkey": "47118", "p_title": "Slight Library Refactoring", "p_cat": "LD #34", "p_event": "LD34", "p_time": "1449879840", "p_likes": "0", "p_comments": "0", "p_status": "UPD5", "us_key": "10562", "us_name": "uprightpath", "us_username": "uprightpath", "event_start": "1449792000", "event_key": "31", "event_name": "LD34"}, "text": "<p>Hello! So, in my previous post I said that I was going to use a library. It had a lot of hard coded stuff from the project that it was part of. I&#8217;ve cleaned a bunch of it up and now I&#8217;m at least partially ready to release it. Or at least put it where others can touch it.</p>\n <p>I refactored a bunch of stuff in the last day and moved it to: <a href=\"https://github.com/UprightPath/FallingAlchemy\">Falling Alchemy</a></p>\n <p>&nbsp;</p>\n <p>Eventually I&#8217;ll be cleaning up and generalizing everything a bit further. Stay tuned!</p>\n \n <p>Tags: <a href=\"http://ludumdare.com/compo/tag/ld34/\" rel=\"tag\">ld34</a></p>", "time": "December 11th, 2015 7:24 pm", "title": "Slight Library Refactoring"}