{"author_link":"\/users\/shackra","author_name":"shackra","author_uid":"shackra","comments":[],"epoch":1534107642,"event":"LD42","format":"md","ldjam_node_id":112208,"likes":0,"metadata":{"p_key":"118714","p_author":"shackra","p_authorkey":"1001723","p_urlkey":"334734","p_title":"Pesky bugs, I'm out!","p_cat":"LDJam ","p_event":"LD42","p_time":"1534107642","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1001723","us_name":"shackra","us_username":"shackra","event_start":"1533859200","event_key":"73","event_name":"LD 42"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD42","removed_author":false},"_superparent":97793,"_trust":1,"author":1723,"body":"![cap_2018-08-12_14-53-50_00:00:04_01.jpg](\/\/\/raw\/bb6\/z\/165fa.jpg)\n\nIt turns out I have hit a bug with Godot's `PackedScene` not saving my dynamically generated doors for the level ([details here](https:\/\/github.com\/godotengine\/godot\/issues\/20954)), so I cannot continue until the bug is either fix or someone comes and tells me I was doing it wrong lol.\n\nIf you want to see what my game was about, take a look at this GIF:\n\n![giphy.gif](\/\/\/raw\/bb6\/z\/1662e.gif)\n\nLuck is the religion of the weak, so, I wish you all the success of the world to those left competing! :)","comments":1,"comments-timestamp":"2018-08-12T21:01:34Z","created":"2018-08-12T20:46:14Z","files":[],"files-timestamp":0,"id":112208,"love":0,"meta":[],"modified":"2018-08-12T21:04:55Z","name":"Pesky bugs, I'm out!","node-timestamp":"2018-08-12T21:04:55Z","parent":99312,"parents":[1,5,9,97793,99312],"path":"\/events\/ludum-dare\/42\/$99312\/pesky-bugs-im-out","published":"2018-08-12T21:00:42Z","scope":"public","slug":"pesky-bugs-im-out","subsubtype":"","subtype":"","type":"post","version":317059},"node_metadata":{"n_key":"112208","n_urlkey":"334734","n_parent":"99312","n_path":"\/events\/ludum-dare\/42\/$99312\/pesky-bugs-im-out","n_slug":"pesky-bugs-im-out","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"1723","n_created":"1534106774","n_modified":"1534107895","n_version":"317059","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/42\/$99312\/pesky-bugs-im-out","text":"![cap_2018-08-12_14-53-50_00:00:04_01.jpg](\/\/\/raw\/bb6\/z\/165fa.jpg)\n\nIt turns out I have hit a bug with Godot's `PackedScene` not saving my dynamically generated doors for the level ([details here](https:\/\/github.com\/godotengine\/godot\/issues\/20954)), so I cannot continue until the bug is either fix or someone comes and tells me I was doing it wrong lol.\n\nIf you want to see what my game was about, take a look at this GIF:\n\n![giphy.gif](\/\/\/raw\/bb6\/z\/1662e.gif)\n\nLuck is the religion of the weak, so, I wish you all the success of the world to those left competing! :)","title":"Pesky bugs, I'm out!","wayback_source":[]}