{"author_link":"\/users\/eric-kulbiej","author_name":"Eric Kulbiej","author_uid":"eric-kulbiej","comments":[],"epoch":1534121663,"event":"LD42","format":"md","ldjam_node_id":112866,"likes":1,"metadata":{"p_key":"119022","p_author":"Eric Kulbiej","p_authorkey":"1103214","p_urlkey":"335045","p_title":"Unity WebGL is frozen solid!","p_cat":"LDJam ","p_event":"LD42","p_time":"1534121663","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1103214","us_name":"Eric Kulbiej","us_username":"eric-kulbiej","event_start":"1533859200","event_key":"73","event_name":"LD 42"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD42","removed_author":false},"_superparent":97793,"_trust":1,"author":103214,"body":"Hey guys,\n\ndo you believe that this frozen state of unity building into WebGL is normal? Or should it go quick and smooth?\n\n![Bez\u00a0tytu\u0142u.png](\/\/\/raw\/e23\/91\/z\/170e7.png)","comments":7,"comments-timestamp":"2018-08-13T02:45:21Z","created":"2018-08-13T00:52:41Z","files":[],"files-timestamp":0,"id":112866,"love":1,"love-timestamp":"2018-08-13T00:55:08Z","meta":[],"modified":"2018-08-13T02:45:21Z","name":"Unity WebGL is frozen solid!","node-timestamp":"2018-08-13T00:54:23Z","parent":103215,"parents":[1,5,9,97793,103215],"path":"\/events\/ludum-dare\/42\/get-off-my-boat-you\/unity-webgl-is-frozen-solid","published":"2018-08-13T00:54:23Z","scope":"public","slug":"unity-webgl-is-frozen-solid","subsubtype":"","subtype":"","type":"post","version":322428},"node_metadata":{"n_key":"112866","n_urlkey":"335045","n_parent":"103215","n_path":"\/events\/ludum-dare\/42\/get-off-my-boat-you\/unity-webgl-is-frozen-solid","n_slug":"unity-webgl-is-frozen-solid","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"103214","n_created":"1534121561","n_modified":"1534128321","n_version":"322428","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/42\/get-off-my-boat-you\/unity-webgl-is-frozen-solid","text":"Hey guys,\n\ndo you believe that this frozen state of unity building into WebGL is normal? Or should it go quick and smooth?\n\n![Bez\u00a0tytu\u0142u.png](\/\/\/raw\/e23\/91\/z\/170e7.png)","title":"Unity WebGL is frozen solid!","wayback_source":[]}