Tappy Face

Well that was fun

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We've finished out first Ludum Dare, yay!!!

Despite the power cut which caused us to change venue and lose time we've got a functioning game, learned a lot and had fun doing it. Big shout out to Blackthornprod I wouldn't have know about Ludum Dare had it not been for his constantly brilliant video guides.

Who are we

We're a group of three with no previous game development experience. Two of us are teachers and one works in software. Dan did the awesome artwork, David did most of the coding and Josh was testing / bug fixes.

What we made

Our game is called Tappy Face! You can find it here: https://s-knight.itch.io/tappy-face

It's a fairly self explanatory game. It's aimed at playing on a phone but it will work on a desktop it's just a bit harder.

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We thought the theme was really challenging, but in a good way. We had lots of ideas to start with but many were to big to take on with the time constraints and our lack of expertise so we went for something a bit more manageable. Ultimately we're really proud of what we've made and what we've accomplished - we hope you like it too.

known issues / gripes / wish lists

  • We are aware of an issue where the score wasn't showing on a couple of devices we tested it on - we think we've got it fixed but ran out of time to keep testing.

  • On some devices you lose a little of the screen edges but it doesn't impede playing it.

  • We had more shapes we wanted to add but ran out of time.

  • We also would have like to add a scoreboard.

  • We didn't get round to adding sound ๐Ÿ˜Ÿ