{"author_link":"\/users\/pranjalbisht","author_name":"pranjalbisht","author_uid":"pranjalbisht","comments":[],"epoch":1534182287,"event":"LD42","format":"md","ldjam_node_id":113777,"likes":2,"metadata":{"p_key":"119423","p_author":"pranjalbisht","p_authorkey":"1014470","p_urlkey":"335450","p_title":"Level Testing for MindBlocked","p_cat":"LDJam ","p_event":"LD42","p_time":"1534182287","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1014470","us_name":"pranjalbisht","us_username":"pranjalbisht","event_start":"1533859200","event_key":"73","event_name":"LD 42"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD42","removed_author":false},"_superparent":97793,"_trust":2,"author":14470,"body":"[![Screen1.png](\/\/\/raw\/688\/3\/z\/17aaa.png)](https:\/\/ldjam.com\/events\/ludum-dare\/42\/mindblocked)\n\nSo we were a 2-man team working on the game, and both of us made levels. Although @Diptoman, the main programmer and designer, did a greater part of the work, ahahah. Thanks to coordination through github, even the artist(me!) can help out since I know the basics of using GMS2.\n\nGetting puzzle levels down properly is pretty difficult- You don't know how easy or difficult a level is if you make it yourself, since you already know the correct solution! So we played each others' levels for testing, before approving them. Although that went a bit more rushed towards the end.\n\nOur game's finally finished, you can try out our puzzle levels, and leave some feedback about how easy or difficult they were!\nhttps:\/\/ldjam.com\/events\/ludum-dare\/42\/mindblocked","comments":0,"created":"2018-08-13T17:35:53Z","files":[],"files-timestamp":0,"id":113777,"love":2,"love-timestamp":"2018-08-13T17:50:05Z","meta":[],"modified":"2018-08-13T17:55:53Z","name":"Level Testing for MindBlocked","node-timestamp":"2018-08-13T17:55:53Z","parent":112999,"parents":[1,5,9,97793,112999],"path":"\/events\/ludum-dare\/42\/mindblocked\/level-testing-for-mindblocked","published":"2018-08-13T17:44:47Z","scope":"public","slug":"level-testing-for-mindblocked","subsubtype":"","subtype":"","type":"post","version":328051},"node_metadata":{"n_key":"113777","n_urlkey":"335450","n_parent":"112999","n_path":"\/events\/ludum-dare\/42\/mindblocked\/level-testing-for-mindblocked","n_slug":"level-testing-for-mindblocked","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"14470","n_created":"1534181753","n_modified":"1534182953","n_version":"328051","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/42\/mindblocked\/level-testing-for-mindblocked","text":"[![Screen1.png](\/\/\/raw\/688\/3\/z\/17aaa.png)](https:\/\/ldjam.com\/events\/ludum-dare\/42\/mindblocked)\n\nSo we were a 2-man team working on the game, and both of us made levels. Although @Diptoman, the main programmer and designer, did a greater part of the work, ahahah. Thanks to coordination through github, even the artist(me!) can help out since I know the basics of using GMS2.\n\nGetting puzzle levels down properly is pretty difficult- You don't know how easy or difficult a level is if you make it yourself, since you already know the correct solution! So we played each others' levels for testing, before approving them. Although that went a bit more rushed towards the end.\n\nOur game's finally finished, you can try out our puzzle levels, and leave some feedback about how easy or difficult they were!\nhttps:\/\/ldjam.com\/events\/ludum-dare\/42\/mindblocked","title":"Level Testing for MindBlocked","wayback_source":[]}