{"author_link":"\/users\/stepan-shabalin","author_name":"Stepan Shabalin","author_uid":"stepan-shabalin","comments":[],"epoch":1534182251,"event":"LD42","format":"md","ldjam_node_id":113785,"likes":0,"metadata":{"p_key":"119427","p_author":"Stepan Shabalin","p_authorkey":"1035349","p_urlkey":"335454","p_title":"Godot problems","p_cat":"LDJam ","p_event":"LD42","p_time":"1534182251","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1035349","us_name":"Stepan Shabalin","us_username":"stepan-shabalin","event_start":"1533859200","event_key":"73","event_name":"LD 42"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD42","removed_author":false},"_superparent":97793,"_trust":5,"author":35349,"body":"I used Godot as a temporary game engine in this jam, and it looks like it has some build problems. The game is not fully cross-platform, and the building workflow doesn't work for me. I will use Unity for the next jams, and Godot for all other non-jam development.","comments":1,"comments-timestamp":"2018-08-13T18:23:40Z","created":"2018-08-13T17:40:05Z","files":[],"files-timestamp":0,"id":113785,"love":0,"meta":[],"modified":"2018-08-13T18:23:40Z","name":"Godot problems","node-timestamp":"2018-08-13T17:44:11Z","parent":98141,"parents":[1,5,9,97793,98141],"path":"\/events\/ludum-dare\/42\/nx-warriors\/godot-problems","published":"2018-08-13T17:44:11Z","scope":"public","slug":"godot-problems","subsubtype":"","subtype":"","type":"post","version":327909},"node_metadata":{"n_key":"113785","n_urlkey":"335454","n_parent":"98141","n_path":"\/events\/ludum-dare\/42\/nx-warriors\/godot-problems","n_slug":"godot-problems","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"35349","n_created":"1534182005","n_modified":"1534184620","n_version":"327909","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/42\/nx-warriors\/godot-problems","text":"I used Godot as a temporary game engine in this jam, and it looks like it has some build problems. The game is not fully cross-platform, and the building workflow doesn't work for me. I will use Unity for the next jams, and Godot for all other non-jam development.","title":"Godot problems","wayback_source":[]}