{"author_link":"\/users\/chillen","author_name":"Chillen","author_uid":"chillen","comments":[],"epoch":1534190968,"event":"LD42","format":"md","ldjam_node_id":114084,"likes":1,"metadata":{"p_key":"119526","p_author":"Chillen","p_authorkey":"1054564","p_urlkey":"335556","p_title":"Seeking out Mac Testers!","p_cat":"LDJam ","p_event":"LD42","p_time":"1534190968","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1054564","us_name":"Chillen","us_username":"chillen","event_start":"1533859200","event_key":"73","event_name":"LD 42"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD42","removed_author":false},"_superparent":97793,"_trust":2,"author":54564,"body":"![get-comfortable.gif](\/\/\/raw\/425\/d\/z\/17f16.gif)\n\nI've happily submitted, but unfortunately it looks like the web build of my game is having some troubles for Mac users. I don't have a Mac box to test it out unfortunately, but it looks like in Godot (the engine I'm using) I can export to OSX from Windows. I'm still left unable to test, though!\n\nI would be extremely appreciative to anyone who would take 2 minutes to test out my Mac build\/web build on Mac (both available on Itch.io)! It would be great to know if the OSX export in Godot is working tip top for the next 2 jams I'm doing this month so I can put out builds, just in case there's still browser quirks (which, coming from a background in web app development, there will *always* be browser quirks). \n\nReally appreciate the time to even read this far in the blog post, even if you don't feel like testing! :smiley: It's been a long weekend for everyone. I hope everyone had a great jam! It was a load of fun, and I'm having a great time checking out everyone's games. People did some seriously cool stuff!\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/42\/get-comfortable-1","comments":0,"created":"2018-08-13T20:03:19Z","files":[],"files-timestamp":0,"id":114084,"love":1,"love-timestamp":"2018-08-13T20:10:33Z","meta":[],"modified":"2018-08-13T20:10:33Z","name":"Seeking out Mac Testers!","node-timestamp":"2018-08-13T20:09:28Z","parent":103477,"parents":[1,5,9,97793,103477],"path":"\/events\/ludum-dare\/42\/get-comfortable-1\/seeking-out-mac-testers","published":"2018-08-13T20:09:28Z","scope":"public","slug":"seeking-out-mac-testers","subsubtype":"","subtype":"","type":"post","version":330072},"node_metadata":{"n_key":"114084","n_urlkey":"335556","n_parent":"103477","n_path":"\/events\/ludum-dare\/42\/get-comfortable-1\/seeking-out-mac-testers","n_slug":"seeking-out-mac-testers","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"54564","n_created":"1534190599","n_modified":"1534191033","n_version":"330072","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/42\/get-comfortable-1\/seeking-out-mac-testers","text":"![get-comfortable.gif](\/\/\/raw\/425\/d\/z\/17f16.gif)\n\nI've happily submitted, but unfortunately it looks like the web build of my game is having some troubles for Mac users. I don't have a Mac box to test it out unfortunately, but it looks like in Godot (the engine I'm using) I can export to OSX from Windows. I'm still left unable to test, though!\n\nI would be extremely appreciative to anyone who would take 2 minutes to test out my Mac build\/web build on Mac (both available on Itch.io)! It would be great to know if the OSX export in Godot is working tip top for the next 2 jams I'm doing this month so I can put out builds, just in case there's still browser quirks (which, coming from a background in web app development, there will *always* be browser quirks). \n\nReally appreciate the time to even read this far in the blog post, even if you don't feel like testing! :smiley: It's been a long weekend for everyone. I hope everyone had a great jam! It was a load of fun, and I'm having a great time checking out everyone's games. People did some seriously cool stuff!\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/42\/get-comfortable-1","title":"Seeking out Mac Testers!","wayback_source":[]}