Dookie

First Ludum Dare submission.

I had some ideas on making a game where the player needs to eat all of the yellow pellets to go to the next level. The interesting (or ridiculous) idea is that every time the player eats one yellow pellet, they have to poop in order to eat another pellet. The poop will block the player's path depending on where the player decides to poop.

I was hoping to introduce more mechanics that involves placing poop on top of switches that'll open paths within levels. Unfortunately, I was pretty busy over the weekend and couldn't work on the game that much, I only spent about 6 hours making the game. If I have time later this month, I would like to work on this project a bit more to see if I could juice out more mechanics and ideas.

Feel free to check it out here:

https://ldjam.com/events/ludum-dare/42/dookie

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